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MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
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MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…
MTBS3D RT @IFCSummit: We finished the first day of #IFCSummit with a great Futurists Panel moderated by @deantak of @VentureBeat with @awscloud @D
MTBS3D RT @IFCSummit: Some highlights of our busy morning here at #IFCSummit. With @IntelSoftware @AMDPC @AMDGaming @jonpeddie #futurecomputing #C
MTBS3D RT @IFCSummit: Hours left in our #Halloween  flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #Clou
MTBS3D RT @thekhronosgroup: Today only! Get access to the @IFCSummit for only $349. Happy Halloween! https://t.co/eg2jOce4eQ
MTBS3D RT @IFCSummit: #Halloween flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #CloudComputing #CloudGa
MTBS3D RT @TheFoundryTeam: Mathieu Mazerolle, our Cloud Product Manager will be speaking at The @IFCSummit running November 5-6, 2019 at the Compu…
MTBS3D RT @IFCSummit: Mark Morrison, Director of Sales for Media, Sports & Entertainment at @magicleap is speaking at #IFCSummit about how we are…
MTBS3D RT @IFCSummit: We have great speakers for #IFCSummit! Registration closes in 4 days! #CloudComputing #CloudGaming #gamedev #AI #VR #AR http…

Portal 2 iZ3D 1.13RC Discovery (UPDATED)

Portal 2, iZ3D 1.13RC, Default Separation Settings

A few days ago, we released our review of Portal 2 on the DDD, iZ3D, and Nvidia GeForce 3D Vision drivers.  In the review, we noted that we could only get Portal 2 to run on the 1.12 iZ3D drivers and not on their 1.13 release candidate.  As shown above, the problem was that Portal 2 looked like a scrambled mess.

We discovered that the default profile for Portal 2 in iZ3D's 1.13RC drivers sets the separation to maximum - well beyond the scope of something that would be visible on the screen.  When we discovered this and reduced the separation, the game looked presentable again...sort of.

Portal 2, iZ3D 1.13RC, New Anomaly

iZ3D 1.12 Drivers, Portal 2, Anomaly-Free

On closer inspection, there are bugs and anomalies unique to version 1.13RC that are not present in version 1.12.  In particular, the wall displays suffer from having layers of their graphics slide off the screen as the image gets adjusted in 3D.  This should be easy for iZ3D to fix, so we recommend you use the 1.12 driver version with the updated baseprofile.xml file until then.  The baseprofile can be found in the comments section of the review.

Our computer spec includes a GTX580, AMD Phenom 9850, and Windows 7 64 bit.  Vadim Asadov, CTO of iZ3D, would be appreciative if other MTBS members could share their experiences with Portal 2 and the 1.13 stereoscopic 3D drivers.  Please share your specs and screenshots if possible.