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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Crysis 2 Review, Nvidia 270.61 WHQL Drivers

Crysis 2 in 3D on PlayStation 3

Since 2007, the Crysis franchise has been the staple for testing graphics processing power and driving electricity bills through the roof.  Always aiming to push as many polygons through as legally possible, Crytek has earned a name for itself as a graphics innovator, and dates back to the original Far Cry in 2004.

Crysis 2 aims to continue the tradition, this time supporting both console and PC platforms with the added bonus of native stereoscopic 3D support!  Today, we review Crysis 2 in stereoscopic 3D on both PC and PlayStation 3.

For the patiently waiting Nvidia GeForce 3D Vision users out there, Nvidia has finally released the WHQL version of their 270.61 GeForce drivers which also include GeForce 3D Vision support.  Notable improvements for stereoscopic 3D gamers includes:
  • Support for new 3D Vision Desktop LCD monitors: Tongfang LM2230W
  • Support for new 3D Vision projectors: Acer X1261P, Acer X1261-3D, DepthQ HDs3D-1, NEC NP-V300X, Sanyo PDG-DXL2000
  • Support for new 3D Vision All In One PCs: Acer Aspire Z5673, Lenovo B520
  • Several new game profiles (e.g. Crysis 2, Dead Space 2, Dirt 3, etc.)
  • Performance improvements in DirectX 9 with SLI
  • And more!
Please share your results below!