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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
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MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

More GDC 2011, ASUS 3D Notebook (No Glasses)

Sony PS3 GDC 2011 Exhibit

Two cool stories today.  First, Kris Roberts continues his coverage of GDC 2011.  Today, featured companies include Sony, Blitz Games Studios, DDD, iGO3D, and more.  There is also some discussion of Starcraft II and its 3D implementation through Nvidia's GeForce 3D Vision drivers.

ASUS ROG G53

The second story is ASUS has started to demonstrate a glasses-free 3D notebook computer.  While MTBS has never been against glasses for at-home PC gaming, 3D notebooks could really benefit from auto-stereo technology because it's definitely more convenient and less cumbersome on the go.

The Asus ROG G53 features a lenticular screen combined with eye tracking to cut out the "dead zone" issue with other auto-stereo solutions.  It also supports both traditional 2D and stereoscopic 3D display modes.  Unfortunately, while not covered in the Cebit article, the nature of this technology will likely cut the resolution in half.

While a driver solution isn't indicated, we would venture a guess that there is equal potential for DDD, iZ3D, and Nvidia GeForce 3D Vision driver options.

Share your thoughts!