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MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…
MTBS3D RT @IFCSummit: We finished the first day of #IFCSummit with a great Futurists Panel moderated by @deantak of @VentureBeat with @awscloud @D
MTBS3D RT @IFCSummit: Some highlights of our busy morning here at #IFCSummit. With @IntelSoftware @AMDPC @AMDGaming @jonpeddie #futurecomputing #C
MTBS3D RT @IFCSummit: Hours left in our #Halloween  flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #Clou
MTBS3D RT @thekhronosgroup: Today only! Get access to the @IFCSummit for only $349. Happy Halloween! https://t.co/eg2jOce4eQ
MTBS3D RT @IFCSummit: #Halloween flash sale! Take over 600.00 off the price of a ticket today only! 👻🎃🧛🏼‍♂️🧟‍♀️#IFCSummit #CloudComputing #CloudGa
MTBS3D RT @TheFoundryTeam: Mathieu Mazerolle, our Cloud Product Manager will be speaking at The @IFCSummit running November 5-6, 2019 at the Compu…

iGO3D Launches With $635,000 Govt Funding!

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“We thank the Ontario Media Development Corporation and Ontario Centres of Excellence for their investments in this important and timely initiative.  The collaboration between universities, colleges and industry partners will create an advantage for Ontario’s gaming industry, enhance their competitiveness and provide learning opportunities for our students who will be the next generation of game developers and entrepreneurs.” - Dr. Michael Owen, associate provost, Research at UOIT.

Ontario Centres of Excellence

Up until recently, most if not all stereoscopic 3D games have been rendered according to trial and error, or are based on research around stereoscopic 3D film.  This isn't the way to go because video games are their own form of media, and may in fact have their own unique set of rules for stereoscopic 3D visual effectiveness.

While top manufacturers and game developers are pioneering the stereoscopic 3D industry in their own way, it is critical that visual research in this area is carried out by credible educational institutions without any vested interests in specific technologies.

The S-3D Gaming Alliance

The S-3D Gaming Alliance and its partners are very proud to announce the launch of the iGO3D initiative.  Interactive Gaming Ontario 3D (iGO3D) has successfully raised $635,000 in combined industry and Ontario, Canada government funding to make this research possible.  Once completed, this research will help reduce the learning curve needed for game developers to put out effective stereoscopic 3D games and to increase their product sales.  Leading features include stereoscopic 3D research, S-3D audio research, media centric events, formal reports, a 3D game testing lab, and more.

In addition to iGO3D's primary partner, The University of Ontario Institute of Technology (UOIT), other participating bodies include York University, the University of Waterloo, University of Western Ontario, the Ontario College of Arts and Design University (OCADU) and George Brown College.  Industry partners include The S-3D Gaming Alliance (S3DGA), Electronic Arts Canada, Bedlam Games, Big Blue Bubble, Digital Extremes, Interactive Ontario and Junction VFX.  The top government funding partners include The Ontario Media Development Corporation and the Ontario Centres of Excellence.

There is limited room for further expansion of the iGO3D initiative through sponsorship and partnership opportunities.  Interested parties are encouraged to contact The S-3D Gaming Alliance to learn more.

For those following The Game Developers conference, Kris Roberts' first GDC editorial is up today!