Search

MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

Nintendo's GDC 2011 Keynote Summary

Nintendo GDC 2011 Keynote

Yesterday, MTBS enjoyed watching Satoru Iwata, President of Nintendo, do his keynote address at GDC 2011.  Kris Roberts will share his own views on what transpired shortly, but here are some summary points.

While we will be the first to tell you that we are most excited about Nintendo's portable 3D display and gaming content, it's the nature of the product that could be the 3DS' strongest selling point.  Highest on the list is its network connectivity.

Satoru Iwata, President of Nintendo

Satoru explained that the Nintendo 3DS will have its own dedicated wireless network for the purposes of downloading new games, playing socially and competitively with others, and receiving what Nintendo calls "passive content".  It's still unclear what this passive content will be, but the general idea is that as people carry their 3DS with them, it will download updates and surprises along the way.  Satoru joked that his employees roam around the office during work hours with their 3DS's trying to pick up new content, and he can't scold them...because he does it too!

To help make this network possible, Nintendo has formed a business relationship with AT&T to offer 10,000 Nintendo 3DS hotspots.  It's unclear if there will be a membership fee for this benefit.

Reggie Fils-Aime, President & COO Nintendo of America

Reggie Fils-Aime, President and COO of Nintendo America also made an appearance.  In addition to downloading video games, Reggie explained that 3DS players will be able to stream their favourite movies from Netflix.  In fact, users will be able to start watching a movie on a full sized HDTV, pause it, and continue where they left off while they are on the go!

Both speakers put a strong focus on 3D throughout the presentation.  Satoru explained that in addition to offering visual benefits, it will make their games more effective by offering proper spatial cues.  For example, while jumping from one virtual block to the next in Super Mario, it used to be difficult to judge distance and speed.  With stereoscopic 3D, gamers have the information they need to do this properly.

Super Mario 3D?

Nintendo is also planning to offer a "short form" 3D video service.  The details were sketchy, but it strikes us as a pseudo 3D YouTube service with content that is selected by Nintendo according to your personal tastes.  We'll have to see how this turns out.  Reggie hinted that 3D video recording is something Nintendo is seriously investigating in a future update.

What about all those competing 3D mobile devices you ask?  Satoru didn't acknowledge the threat of competition like tablets and smartphones, but he did express concern that the sheer number of mobile games at next to nothing prices can undermine the entire industry.  The overflow of cheap games makes it difficult for quality titles to get the needed exposure to stand out and be as profitable as they could or should be.  It was staggering when he shared the statistic that 92% of mobile game downloads are free.

More to come, so share your thoughts!