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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

Sony Dual View & CES 2011 Sony 3D Bravia Pics

Sony Bravia Dual View

According to Pocket Lint, Sony's stereoscopic 3D team demonstrated a television that allows users to have two distinct game views simultaneously depending on where they are sitting.  In other words, a gamer on the left side of the TV would get his own gaming experience, and a gamer on the right side of the TV would also get their own gaming experience - each not being able to see the other's view.  If your are sitting in the dead center, you usee both viewpoints simultaneously.

The first time MTBS saw this was with 3D glasses at CES 2007 on a Samsung DLP 3D HDTV (not on PS3, mind you).  What is interesting is that this appears to be location specific - not glasses specific.  We would be interested to learn if this was an auto-stereoscopic 3D setup which would explain the sensitivity to viewer placement, or if the TV somehow determines the viewing angle according to which 3D glasses emitters are being used.  Maybe there is a third option?

Sony Bravia 3D HDTV at CES 2011

As long as we are talking about Sony, the above is a 3D side by side picture we got from CES 2011 through the Sony Bravia glasses.  The camera doesn't do the television justice, but it's a good indicator of things to come.