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MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ

3DMark11 Out, Stereoscopic 3D Compatibility Results

3DMark11

Futuremark Corporation sent us a copy of their latest benchmarking suite: 3DMark11 (Advanced).  This time focused on DirectX 11, it features performance tests for tessellation, physics, lighting, and much more.


The first thing we did was check for compatibility with DDD, iZ3D, and Nvidia GeForce 3D Vision drivers, and it just doesn't exist yet.  DDD's TriDef Ignition drivers couldn't run the program at all, iZ3D 1.12 drivers ran but failed to inject (go into 3D mode), and while Nvidia's GeForce 3D Vision drivers had limited success in 3D, their inability to show post processing and lighting effects properly (in this case) was just too much.  We tried turning down settings in the advanced features, but it made no difference.

The silver lining is that none of the 3D driver developers have profiles available for this software yet, so this is just a temporary setback.  We would like to add 3DMark11 to our benchmarking list in stereoscopic 3D, though we will have to be extra careful.  In some instances, S-3D driver developers force graphics features off so the titles run well in 3D.  For 3DMark11 to be a fair tool, assurances would have to be made that the S-3D driver developers refrain from doing this secretly.  Or, if features had to be turned off, we need to know about it so the other solutions can be tested under identical circumstances.

That said, if you have a DX11 compliant graphics card, give 3DMark11 a go!  Their online database is very helpful for comparing your hardware and drivers to other mixes to see where the performance opportunities are.