GDC Online’s 3D Gaming Panel, Part V and Summary

By November 3, 2010 April 4th, 2020 News

Left to right: Neil Schneider (Executive Director, The S-3D Gaming Alliance), Keith Leonard (Engine Designer, Schell Games), Andrew Fear (Product Manager, Nvidia GeForce 3D Vision), David Coombes (Platform Research Manager, SCEA).

Over the past week or so, we have been sharing segments of the 3D gaming panel from GDC Online.  Today is the final part of the session featuring Sony Computer Entertainment America (SCEA), Nvidia, Schell Games (Disney Imagineering), Blitz Games Studios, and The S-3D Gaming Alliance.

The full panel covered everything from leading challenges for the industry, hopes and goals for the near future, and audience Q&A.  All five parts are featured below!

Part I

Part II

Part III

Part IV

Part V

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  • Avatar Neil says:

    The following is an excerpt of a blog article.  Read Full Article
    Over the past week or so, we have been sharing segments of the 3D gaming panel from GDC Online.  Today is the final part of the session featuring Sony Computer Entertainment America (SCEA), Nvidia, Schell Games (Disney Imagineering), Blitz Games Studios, and The S-3D Gaming Alliance.

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