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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

Crysis 2 Screenshots, U-Decide 2010 Preliminary Findings

We have a double treat for you today.  First, here are some exclusive screenshots we got at GDC Online from Crytek's upcoming Crysis 2 in 3D.

Crysis 2 in 3D
All these images were captured with a stereoscopic 3D camera on a JVC HDTV, so if they are a bit blury, it couldn't be helped.  This is a "pre-alpha" version of Crysis 2, so it does not necessarily reflect what the full version will look like.
Crysis 2 in 3D
Crysis 2 in 3D

Crytek confirmed that their technique is similar to 2D+Depth, but it is a bit more elaborate.  Time will tell what Crytek plans for PC displays, but as it stands, console will not have full left/full right camera rendering to prevent performance loss in stereoscopic 3D mode.  However, for depth based 3D rendering, it went over well with the audience.

Crysis 2 in 3D
Crysis 2 in 3D

Now!  The second treat is the first part of the U-Decide Initaitive's preliminary results are out.  Today, we talk about gamer plans to buy 3D HDTVs, how 3D will impact their game buying plans, and those dang 3D glasses!

If readers want to spread these Crysis 2 and U-Decide Initiative images around, please feel free to do so.  All we ask is that you credit the source.

Crysis 2 in 3D