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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

MTBS-TV: Two Episodes, S-3D Gaming History Concludes!

E3 Expo

MTBS is pleased to report that E3 Expo launches tomorrow, and the world (ourselves included) are waiting for stereoscopic 3D gaming announcements.  For now, Nintendo's 3DS is capturing most of the media's attention with their portable 3D gaming system.  It sounds very cool!

To celebrate the launch of E3, we completed our series about the history of stereoscopic 3D gaming.  We had planned to do an episode last week, but because of encoding problems, we did one better.  We got two final episodes, and they are available today.  Yes, they are produced in stereoscopic 3D!


Part V talks about modern console gaming in 3D and how it all got started with what we call foot in mouth disease.  When you see this video, you will understand why encoding it was very difficult.  It also features a lot of 3D game footage.


Part VI concludes the series, and we talk about the leading challenges that have and continue to face 3D gaming.  We also talk about the leading initiatives to make 3D gaming a long term success.

Remember to go to the original YouTube links shown above to get the 3D viewing options.  While the history series is over (for now), the story continues!  We will continue to produce MTBS-TV episodes.  We hope you like them!