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MTBS3D RT @tifcagroup: Client to Cloud portal site upgraded! More on the way. https://t.co/EpJlcyzflG
MTBS3D RT @IFCSummit: Call for speakers is open! #IFCSummit2020 November 16 & 17 Computer History Museum in Mountain View, CA. https://t.co/qtRJPb
MTBS3D .@Robertsmania did a fantastic interview with Kevin Henderson, COO of @pimaxofficial at #CES2020, where he showcase… https://t.co/9slchdvNnh
MTBS3D .@ULdialogue is getting ready to launch a new stream of benchmarking products for the creative space. Check out ou… https://t.co/5GNmtKyosu
MTBS3D Check out our interview with Chris Leigh, Regional Sales Director @powervisionme. He talks about their latest water… https://t.co/g6H06Co8Mq
MTBS3D Check out our interview with Zsolt Szigetlaki, Founder of the YAW Motion Simulator, a motion simulator chair for… https://t.co/iEcxJidqaB
MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM

iZ3D 1.11 DX9, DX10, and DX11 Beta Drivers Out!

iZ3D has been talking about DirectX 10 drivers for well over a year, so they made up for lost time by releasing 1.11 Beta Drivers that feature DX9, DX10, and DX11 support.  We can't yet speak to their quality because we are working remotely, but we have high hopes.

iZ3D logo in 3D

Leading driver features include:
  • DirectX 9, 10, and 11 support.
  • Limited 120Hz shutter glasses suppoort for projectors on both AMD and NVIDIA GPUs.
  • Vivtek, Viewsonic, Optoma, and BenQ brands are supported.  Users can submit EDID read-outs to add additional options.
  • YouTube 1080P S-3D mode support
  • iZ3D table method improvement (i.e. new glasses optimization)
  • S-3D screenshots fixed with some outputs
  • Autofocus improvement
  • Several game profile improvements
  • Limitied multi-GPU support in DirectX 10 and 11 modes.
  • and much more!

NOTE: We confirmed details with iZ3D, and we wish to reiterate that this driver supports AMD and NVIDIA GPUs equally, and is not brand specific.  There are some synchronization advantages with AMD because of their relationship, but similar benefits have been managed with NVIDIA GPUs independently.

There is one remaining challenge.  Which shutter glasses are going to work?  Members are encouraged to share their results.  Are your glasses connected via dongle?  Do USB glasses (like NVIDIA's GeForce 3D Vision) work?  What about XpanD glasses run on DLP?  iZ3D was a bit vague on specifics.

That said, congratulations to the iZ3D team!  Please share your thoughts and findings in the comments below.