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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

iZ3D 1.11 DX9, DX10, and DX11 Beta Drivers Out!

iZ3D has been talking about DirectX 10 drivers for well over a year, so they made up for lost time by releasing 1.11 Beta Drivers that feature DX9, DX10, and DX11 support.  We can't yet speak to their quality because we are working remotely, but we have high hopes.

iZ3D logo in 3D

Leading driver features include:
  • DirectX 9, 10, and 11 support.
  • Limited 120Hz shutter glasses suppoort for projectors on both AMD and NVIDIA GPUs.
  • Vivtek, Viewsonic, Optoma, and BenQ brands are supported.  Users can submit EDID read-outs to add additional options.
  • YouTube 1080P S-3D mode support
  • iZ3D table method improvement (i.e. new glasses optimization)
  • S-3D screenshots fixed with some outputs
  • Autofocus improvement
  • Several game profile improvements
  • Limitied multi-GPU support in DirectX 10 and 11 modes.
  • and much more!

NOTE: We confirmed details with iZ3D, and we wish to reiterate that this driver supports AMD and NVIDIA GPUs equally, and is not brand specific.  There are some synchronization advantages with AMD because of their relationship, but similar benefits have been managed with NVIDIA GPUs independently.

There is one remaining challenge.  Which shutter glasses are going to work?  Members are encouraged to share their results.  Are your glasses connected via dongle?  Do USB glasses (like NVIDIA's GeForce 3D Vision) work?  What about XpanD glasses run on DLP?  iZ3D was a bit vague on specifics.

That said, congratulations to the iZ3D team!  Please share your thoughts and findings in the comments below.