Frank Vitz, CG Supervisor For EA, Guest Writes for MTBS!

By March 25, 2010April 4th, 2020News

We have a special guest writer today!

Frank Vitz, CG Supervisor, Electronic Arts

 

Meant to be Seen is very honored to accept an editorial written by Frank Vitz, Senior Art Director and CG Supervisor for Electronic Arts.  Frank has earned a name for himself at every stage of his career. He cut his teeth on the first Tron movie, worked on the special effects for the first two X-Men movies, and is a respected pioneer and inventor in the gaming industry. Just about everyone has been touched by Frank’s work – including Spider-Man in stereoscopic 3D.

The article started as a friendly email exchange, but it was so well written, we are pleased we got to have it shared this way.

If you are interested in meeting Frank in person, he will be speaking at the upcoming 3D Gaming Summit along with Alan Price, Studio Chief Technology Officer for Electronic Arts Canada.  They will also be participating with the upcoming S3DGA meeting taking place on April 22nd right after the conference finishes.  Further details about the meeting will be announced shortly.

If other industry members are interested in sharing editorials, or wish to be profiled and interviewed, don’t be shy!  We are certain MTBS readers want to hear about your work.

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