MTBS3D RT @IFCSummit: Adshir shows new ray tracing method at #IFCSummit. #Adshir #CloudComputing #Cloud https://t.co/IvKvgORxtg
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MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…
MTBS3D RT @IFCSummit: Finishing off our busy morning is Mark Morrison, Director of Sales for @magicleap. He was talking about Building ROI in the…
MTBS3D RT @IFCSummit: Dominique Pouliquen CEO of @CintooCloud did a live demo of their #clienttocloud technology. #IFCSummit #CloudComputing #VR h…
MTBS3D RT @IFCSummit: Next up is Stefan Holzer CTO of @fyusioninc on Democratizing #3D Content for #ecommerce. #IFCSummit #FutureComputing https:/…
MTBS3D RT @IFCSummit: Enabling an Immersive World panel moderated by Kevin Krewel of @tiriasresearch with Alex Hornstein CTO of @LKGGlass Rama Kri…
MTBS3D RT @IFCSummit: Vinay Narayan VP at @htcvive starts off the morning for us here at #IFCSummit. He is speaking on how #5G is powering the nex…

Neil's Messy Basement: Episode 32


Wow has this episode of Neil's Messy Basement been a long time coming!

This edition is all about sound on PC.  While it started as a review of the Creative Labs Sound BlasterX AE5 sound card, the process of reviewing this product made this episode so much more.

In brief, I really like the Sound BlasterX AE5 card; there shouldn't be any surprises there.  The bigger question is why, and to answer this, I needed to get a fundamental understanding of how audio works, the terminology regularly boasted by the marketing gurus, what the modern day baseline is for PC audio so I have what to compare to, and factor in the unique needs and perspectives of a VR gamer versus a traditional gamer.

While it's much better to watch from beginning to end, the episode has been divided into chapters if you need to fastforward to specific parts.

 
This whole episode was a learning experience and I know that much was simplified here.  Feel free to share your own knowledge and experiences below.