MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

Neil's Messy Basement: Episode 32


Wow has this episode of Neil's Messy Basement been a long time coming!

This edition is all about sound on PC.  While it started as a review of the Creative Labs Sound BlasterX AE5 sound card, the process of reviewing this product made this episode so much more.

In brief, I really like the Sound BlasterX AE5 card; there shouldn't be any surprises there.  The bigger question is why, and to answer this, I needed to get a fundamental understanding of how audio works, the terminology regularly boasted by the marketing gurus, what the modern day baseline is for PC audio so I have what to compare to, and factor in the unique needs and perspectives of a VR gamer versus a traditional gamer.

While it's much better to watch from beginning to end, the episode has been divided into chapters if you need to fastforward to specific parts.

 
This whole episode was a learning experience and I know that much was simplified here.  Feel free to share your own knowledge and experiences below.
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Neil's Messy Basement: Episode 31


Neil gives a very detailed rundown of the Acer Windows Mixed Reality HMD along with the Windows Mixed Reality ecosystem.  Running at over 40 minutes (we warned you), this will be useful to anyone looking to buy the device and for those that took the plunge and need a little help to make sure their experience is the correct one.
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Neil's Messy Basement: Episode 30


150 years, eh?

Celebrate Canada's 150 year anniversary by checking out this episode of Neil's Messy Basement.  Ana Serrano is the Chief Digital Officer for the Canadian Film Centre, and she talks about what they've learned about the Canadian VR ecosystem.  Lots of stuff happening here!
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