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MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7

MTBS-TV: Neil Tries Sony's Latest HMD!


If you don't have a 3D monitor, stay in 3D mode, but choose "no glasses" and then "left eye only".

First, watch the video to see how Sony is positioning this product.  I'm honestly stunned.

Why am I stunned?

While I don't wish to be mean and I don't like bashing new immersive technology products, I have great difficulty believing for an instant that this is the HMD Sony plans or is thinking of going head to head with against Oculus.  Maybe it was the hype train suggesting this - I can't explain it.

My insider contacts have told me to wait for GDC.  Others have said that Sony is indeed showing their latest HMD on the show floor, and their stuff is very much competitive to Oculus.  I'm not seeing it.

The device closely resembles the earlier generations with the exception of the head tracker.  The latency is sky high for 2D source material; and they shouldn't have been running on a mobile device - not for something like this!

In my humble opinion, I think Sony has something else planned, and this is just fog and mirrors to throw people off.  Sony has filed patents for technology that wasn't showcased here, and maybe they knew Oculus was making a splash and they just wanted to throw something in the ring.  Unless I'm not yet seeing the real action, this definitely isn't the one-two punch Sony needs to break into this space.

If it is, my advice is for Sony to put their energies into working with Oculus or going back to the drawing board.  This is NOT the technology that will usher in VR gaming from the Sony camp.  I just don't see it.  It has potential with VR 3D broadcasting content, but I haven't seen any yet (YET!).

I'm going to be at CES until Friday.  If Sony is reading this, and they have something really exciting for us to see, we want to be impressed.  I don't want to share the wrong impression for something that is actually much better.  Please email us to see if something else This email address is being protected from spambots. You need JavaScript enabled to view it..  If what I saw is  just intended as a personal entertainment player - OK.  If it's intended as something more...the offering needs to be much stronger.