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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…

The History of Stereoscopic 3D Gaming

While stereoscopic 3D gaming has (finally!) been earning the headlines it deserves, most are surprised to learn that it has a tenured history that spans more than a decade (more than twenty years in some cases)!  Over the course of months, MTBS-TV has been putting together an up close and personal walk-through of how stereoscopic 3D gaming came to be.  Its successes, failures, and controversial politics are all rolled together in this series of ten minute videos.

MTBS-TV is personally recorded and broadcast by Neil Schneider, President & CEO of Meant to be Seen and Executive Director of the non-profit S-3D Gaming Alliance.

An added bonus is all the videos are recorded in stereoscopic 3D!  The majority of stereoscopic 3D displays will work with YouTube 3D's standard applet.  Here are the exceptions:

iZ3D monitor users will need to have the iZ3D driver resident and play in full screen mode.  If you are using Windows Vista or Windows 7, it may be necessary to turn off the Aero features of the operating system.

Nvidia's GeForce 3D Vision users need to first download the videos from YouTube, and play them locally with their Nvidia movie player in side by side format.  The videos can be downloaded with a YouTube plug-in for Firefox.

Click on the individual YouTube links with each video to see the stereoscopic 3D options applet.


Part I: The Invention of Modern S-3D Gaming


Setting the foundation for an exciting industry, stereoscopic 3D gaming began with a problem.  Learn how DDD, iZ3D, and Nvidia got their early starts in S-3D gaming.


Part II: The Most Controversial Year in Stereoscopic 3D Gaming



2008 was the year that angered just about every stereoscopic 3D gamer on a global level.  It was also the year that market players dug in their heels and defined their niche.  Find out how!


Part III: Nvidia Gets in the Ring...Again.


When Nvidia's GeForce 3D Vision got introduced to the world, a new dynamic hit the S-3D PC Gaming Industry.  Find out what Nvidia did right, and what the ramifications are moving forward in stereoscopic 3D PC gaming.


Part IV: Early Stereoscopic 3D Console Gaming


Sure! Stereoscopic 3D gaming on PS3, XBOX 360, and Nintendo 3DS is going to be really cool! Would you believe that all these consoles owe their 3D roots to gaming technology that dates back over twenty years? Learn about the first experiments in stereoscopic 3D console gaming and the lessons learned. Keep watching this series, because console is just as controversial as S-3D PC gaming. You'll see!


Part V: Modern Stereoscopic 3D Gaming on Console


Stereoscopic 3D gaming on console is finally getting the attention it deserves.  Find out how a little foot in mouth disease got the ball rolling on a whole new class of video games.  This segment features everyone including Blitz Games Studios, Epic Games, Ubisoft, Sony, Xbox, and more.


Part VI: History Ends, But the Story Continues!


So we reach the end of our tail about the history of stereoscopic 3D gaming.  Not the end, really...more of a real industry beginning.  Neil Schneider shares a personal history on how The S-3D Gaming Alliance were founded, why it was formed, and looking back at the past three years, what the challenges are moving forward.  How is the gaming world so different from Blu-Ray?  Find out!

Thank you all for watching this series!  We hope you enjoyed it.

NVIDIA GeForce 3D Vision Guides

NVIDIA GeForce 3D Vision Guides


The following guides are for intermediate and advanced users of NVIDIA's Geforce 3D Vision glasses and software.  Some of these guides are "hacks" and should be used at your own risk.  Interested members are encouraged to submit additional guides for this section.


Getting More In-Game Depth With GeForce 3D Vision by Anton Belev

It used to be that you could adjust the the display size of your monitor from within the driver itself.  This would impact the level of depth flexibility you had.  Current drivers no longer allow this because the display size is detected automatically.  This hack finds a way around the problem.


How to Get Better Quality Stereoscopic 3D Screen Shots with NVIDIA GeForce 3D Vision by Anton Belev

It's great to be able to record screen captures of your favourite games in 3D, but what do you do if they don't look so good?  This guide explains how to adjust the image quality from within the Windows registry.


More to come!

Meant to be Seen's Official Guides List

So!  You want to take the plunge into stereoscopic 3D gaming, and don't know what to do.  Or, you just bought yourself your first stereoscopic 3D system, and don't have the foggiest on how to use it.  RELAX!  You came to the right place!  Beginner or advanced, the following guides will answer most of your questions.  If you are a talented writer and have something more to share, please let us know so we can add your submission(s) to our guides library.


General Guides

MTBS' 3D Buyers Guide For First Time Shoppers!

Neil Schneider, Tuo-Te, Andrew Swartz

Whether you are shopping for a 3D HDTV or a PC display solution, watching these videos is an absolute MUST.  Learn what you need, how to save money when shopping, and the big mistakes to avoid.  These guides are most helpful to consumers interested in gaming in stereoscopic 3D on console and PC.  Happy shopping!

The History of Stereoscopic 3D Gaming

3D Space Invader

While stereoscopic 3D gaming has only now been hitting the headlines, it has been around for well over ten years (twenty in some cases)!  S-3D gaming is a very exciting industry filled with innovation, politics, and controversy!  Through a series of ten minute videos, Neil Schneider, President of Meant to be Seen and Executive Director of the non-profit S-3D Gaming Alliance, gives an up close and personal tour of how our industry came to be, its remaining challenges, and the ramifications moving forward.

An added bonus is all the videos are available in stereoscopic 3D and will work on most S-3D hardware solutions (e.g. Nvidia GeForce 3D Vision, iZ3D, etc.).

Stereoscopic 3D Hardware

3D HDTV
Zalman Monitor Vuzix HMD

We live in a wonderful world of choice and diversity in stereoscopic 3D gaming.  This guide will give you a clear understanding of the dominant technologies on the market, how they work, and what their intrinsic advantages are from one solution to the next.  While you will not find hardware reviews here, you will get enough information to make informed decisions about the technology that is best suited to your needs.


Stereoscopic 3D Settings Guide

Game in 3D

The Stereoscopic 3D Map


After you buy your first stereoscopic 3D solution, read this guide to avoid hours of frustration.  It will teach you everything you need to know about finding the best visual settings for your video games, and understanding how the stereoscopic 3D experience works.  Understand this, and you will understand EVERYTHING!


9 Shameful Sins of Hardware Review Journalism

One of our more controversial guides, this focuses on recognizing S-3D hardware reviews that are written well, and those that aren't.  Stereoscopic 3D gaming is a long term investment, and it's important that our industry's most influential journalists have your interests at heart.  While the media has grown a lot sharper and more informed since this guide was written, it's always important to keep a watchful eye!


MTBS' 3D Game Analyzer

M3GA Logo

It's great to see companies like DDD, iZ3D, and NVIDIA promoting compatibility with hundreds of games.  Unfortunately, there is little consistency between driver developers on what is considered 3D compatible.  This is a consumer driven database of stereoscopic 3D compatible PC video games.  Is your favourite S-3D game not listed here?  Feel free to make submissions!  It's isn't 3D Ready untils gamers say it is.


MTBS Gallery Guide


Meant to be Seen's gallery features countless side by side stereoscopic 3D pictures and video game screen captures.  There are ways to view the images without manually downloading them first.  This guide shares some ideas on how to do this.


Stereoscopic 3D CG Art Capture

Beginners Guide
Advanced Guide


While these were originally written for an S-3D CG art contest we did at SIGGRAPH 2008, they still hold up and can be used today.


Hardware/Software Guides

In the PC gaming world, there are three software products responsible for making video games work in stereoscopic 3D.  DDD's Tridef Ignition stereoscopic 3D drivers, iZ3D's monitor and S-3D drivers, and NVIDIA's GeForce 3D Vision glasses and drivers.

Select the hardware or software your are using to find the appropriate guides:

Dynamic Digital Depth

iZ3D

NVIDIA GeForce 3D Vision



Game Developers

S-3D Programming Guide (will be relinked shortly)

While we admit that this guide needs to be updated, much of it still holds water.  We encourage you to reach out to all S-3D driver developers to ensure your games are 3D compliant industry-wide.  Supporting just one solution on the market does NOT qualify as 3D Ready.