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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVive… https://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEngine… https://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19… https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig…
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

MTBS’ Coraline Movie Review

By Pam Swartz



Last night I had a wonderful dream. I dreamed that there was a small door at the end of my hallway that leads into a parallel universe. My place was a shiny new luxury apartment with new appliances, fresh paint and plush carpeting.

My landlord wasn’t a cheap, stingy man. He was a kind man, who always made sure that the heat was on, and that the snow and ice were always cleared promptly after every snowstorm. When repairs were needed, he sent over someone right away no matter what time of the day it was, and never complained or waved the bill at me months later.

He was happy to come and pick up my rent check every month, and never ever threatened to evict me if I didn’t write him 6 months worth of post dated checks. At one point in the dream, he even told me that I could stop paying rent and live in my place for free forever!

I seriously considered staying in this alternate reality. The only thing I had to do was let his wife sew buttons on top of my eyes… and that’s when I woke up to a freezing cold apartment with no hot water, a broken washing machine, and a walkway and parking lot that was knee deep with ice and snow!

In a nutshell, my dream was kind of like the story in the movie Coraline, except a little less dark and creepy. The Coraline movie is based on the 2002 novella written by Neil Gaiman. Coraline Jones (Dakota Fanning) is an 11-year-old girl who recently moved from Michigan to the Pink Palace apartment house in Oregon with her mother (Teri Hatcher) and father (John Hodgman).

Mr. and Mrs. Jones are both busy writers that work from home. They just don’t have much time for or interest in Coraline, who is their only child, and she is miserable having just moved away from her old home and friends.

One day after meeting all her eccentric neighbors, she is exploring her new home and finds a small door that leads to a brick wall. Later that night while Coraline is sleeping, she dreams that she goes through the door and enters into a parallel universe. It is her life and her home, but instead of being dull and boring, it is exciting and fun.

Instead of having parents that have no time for her, and a mother that doesn’t cook dinner, she is greeted with loving parents, and a wonderful home cooked meal. Everyone in this magical place has one thing in common: they all have buttons for eyes. After awhile, Coraline is told that she can stay here forever and make this her only reality. She only needs to do one thing…allow her “Other Mother” to sew buttons on top of her eyes to make her transition complete.

After a frightening experience, Coraline realizes that her “Other Mother” is not a caring person, but instead an evil demon that has resided inside the house for years, and lives to possess and devour children. She realizes that she must get back to her real life to save her parents and herself before she is trapped in this parallel universe forever.

Henry Selick, who also made The Nightmare Before Christmas, created Coraline. It is the first stop-motion animated feature to be envisioned and filmed entirely in stereoscopic 3-D, and took over 3 years to make. Having seen the movie, it is obvious that much pain staking detail went into making this picture.

Had Coraline been presented only in 2D it would have been just as good. The story is entertaining, and the actors voicing the characters do a fantastic job. Dakota Fanning is perfect as a bored and precocious pre-teen. Teri Hatcher is equally convincing in her dual role as mother and “other mother”. It has all the qualities and requirements that a movie needs to keep the viewer’s interest.

Three dimensionally speaking, there are times during the movie where things appear flat, and the 3D is really not noticeable at all. However, because the story is so well done, these moments are not very distracting. When the 3D is more pronounced, it is a bonus to an already fun film.

One 3D scene that stands out in my mind is in the garden in Coraline’s parallel universe. It was breathtaking to see the flowers and foliage blossom in the moonlight in true 3D. There is another scene later in the film when Coraline starts to realize that she might be in trouble in the alternate world. Faces and objects start to warp and stretch. The 3D enhances this psychedelic imagery, and leaves the viewers feeling both strange and disturbed (appropriately so).

Coraline has the essentials to be a a classic like “The Nightmare Before Christmas”. Through stunning visuals, it is playfully dark, humorous and creepy. With the addition of Coraline in the theatres, 2009 is looking to be a great year for 3D cinema.

3.5 out of 4 stars - Some scenes are not appropriate for small children.

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