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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig…
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt…
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technology… https://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

MTBS’ SIGGRAPH Report

I am finally back from SIGGRAPH, and what a trip it was!

First, I am very excited to report that Epic Games is the first game developer to receive an MTBS Gold-A certification for Unreal Tournament 3 (UT3). Reviewed HERE, UT3 is a non-stop thrill ride of shoot’em up humor and casual gaming.


Mark Rein, VP and Co-Founder of Epic Games Accepting MTBS Certification Award
From Neil Schneider, President & CEO of Meant to be Seen


We awarded Epic Games Gold-A certification for UT3 because it can be played with all settings on full with very few visual anomalies in stereoscopic 3D mode using the iZ3D LLC drivers.

What made this certification special for us was Mark Rein, VP and Co-Founder of Epic Games, played the game in front of a packed audience of nearly 800 people on a professional Real D projection system. To our knowledge, this is the first time a video game has been played in S-3D on professional movie theater equipment. Special thanks go to SIGGRAPH, Real D, iZ3D LLC, NVIDIA, and Sony Imageworks for all playing a part in making this possible.

With 800 people watching, I think Mark was a touch nervous because when he started playing, the 3D wasn’t turned on. When Rob Engle from Sony Imageworks turned on the 3D effect, the entire audience had an instant positive reaction.

The second venue of the day was a clip show of leading stereoscopic 3D achievements including feature films, shorts, and upcoming titles like "Monsters Versus Aliens". SIGGRAPH is a big show in itself, but the room was packed to the hilt with many forced to stand in the back. I had the privilege of concluding the ninety minute showing by playing through the introductory sequence of Bioshock by 2K Games in stereoscopic 3D using the iZ3D drivers. The audience was just amazed and I was repeatedly told that when the sequence was complete, they were left wanting to see more of this visually stunning gaming in 3D.

I’m not at liberty to mention names, but after our presentations were complete, I was approached by a leading game developer who confidently told me that console S-3D is indeed around the corner, and our efforts to grow into mass market appeal are indeed proving successful.


Custom Painted iZ3D Monitor at SIGGRAPH

On the show floor, I sampled the 26" iZ3D 3D monitor prototype. Vadim Asadov, iZ3D LLC’s Chief Technology Officer told me that the display is very similar to the 22" workings, but they may make further specification adjustments as the monitor develops. The iZ3D exhibit was always crowded with gamers, and the S-3D technology was very popular. Vadim will be making a special appearance on MTBS in the next week or two.


New DepthQ 1280X720P DLP Projector

LightSpeed Design was also on-hand with their new DepthQ 1280 X 720P DLP projector. Combined with the right stereoscopic 3D driver, I’m confident that their technology will be well received by gaming markets willing to spend the money. I didn’t see any game demonstrations, but the image quality was very sharp and well received.


Ethan Schur, Director of Marketing for TDVision Corp.

TDVision Corp and Zalman were also on-hand, and I got to sample the new Hyundai 22" monitor that features the same Zalman polarizer used in their own 3D monitors. Oh! The NVIDIA stereo drivers are expected to support OpenGL in S-3D by version 180 of the GeForce drivers along with several other compatibility enhancements - so let’s see!


Hans Westman, Editor of the SIGGRAPH Quarterly Newsletter Trying a TDVisor

Hans Westman, the Editor of SIGGRAPH’s quarterly newsletter, was impressed by everything he saw. Hans will be helping judge the CGArena stereoscopic 3D wacky video game character contest, and we expect to have results shortly. We are also very appreciative of SIGGRAPH because they featured some of our content HERE.

All in all, there was definitely a lot of S-3D excitement in the air at SIGGRAPH. However, don’t relax! We have barely scratched the surface of what we need to do to make S-3D a long term success rather than a flash in the pan media story.

Post your thoughts on this story HERE.