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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVive… https://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEngine… https://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19… https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig…
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…

MTBS’ 2007 Year-End Message



Hello everyone!

I’m a bit early, but Happy New Year from MTBS!

I think 2007 was an exciting year for both stereoscopic 3D consumers and solutions in the market. This year alone, we saw the successful release of Beowulf, a well received movie that earned 2:1 revenue in 3D cinemas versus 2D cinemas. Hollywood has demonstrated further promise with commitments by Dreamworks Animation, James Cameron, George Lucas, and many more to continue producing S-3D features for wide release.

Real D, Dolby Laboratories, and IMAX 3D are all helping secure consumer 3D by offering instant mass education on what stereoscopic 3D is all about through exciting visual experiences in full sized movie theaters.

In the consumer markets, we are seeing very viable S-3D solutions in release and in development from the likes of iZ3D, TDVision Systems, Samsung, Mitsubishi, Zalman, and more. Even NVIDIA is back in the news again with a highly anticipated stereo driver update just a few weeks away.

I can’t go into detail yet, but game developers are very much aware of S-3D, and some key accomplishments done in 2007 will slowly be revealed in the new year.

We have big plans for MTBS in 2008, and I will be able to share them with you a little later on. For now, I’d like to give thanks to the organizations and people that helped get us where we are today in 2007:
  • iZ3D and TDVision for their continued financial support and involvement.
  • Dimension-3 Expo and 3D Biz-Ex for giving us the opportunity to speak about the future and challenges of S-3D.
  • Real D, Dolby Laboratories, In-Three, and Main Street Pictures for making appearances on MTBS and their kind support.
  • Feared Gamers, Simply Gaming PR, Mod Central, and 3DMovielist.com for helping promote our efforts and trying new things!
  • Our crack web design team Watson, Sharky, and Welder.
  • Our advisory board Nathan Steinke, Dave Polcino, Arkhady Shapkin, Ed Braitor, and Igor Masin for their continued input and ideas.
  • And...perhaps the biggest thank you of all...our valued members and S-3D advocates! (all 2,000+ of you!)

    Out of all the things we have done at MTBS in 2007, what I am most proud of is the new found enthusiasm and confidence there is in the S-3D industry among consumers and industry supporters. We do have a lot to be excited about, and I’m glad we have rediscovered that. While MTBS is just one of many elements in making this happen, I think your industry value and influence is clear, and 2008 will be about giving MTBS members the tools and resources needed to further grow our market and gain further benefits out of stereoscopic 3D.

    Post your comments and ideas for 2008 HERE!

    Thanks again for your hard work, and please accept my best wishes for the new year!