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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

TechRepublic.Com’s iZ3D Review - Big Statement, NO FACTS!

As you know, I have been very careful to avoid doing S-3D hardware reviews because I think they put me in a conflict of interest. However, I read an article yesterday that, in my opinion, was needlessly destructive and was based more on uninformed guesswork than actual fact.

Please read this iZ3D review found HERE by TechRepublic.com.

According to the article, the iZ3D failed to surpass a modest 22 frames per second (FPS) in 2D mode, and in S-3D, it dropped to a mere 11 frames per second. It was this lack of performance that justified the reviewer to state "maybe some day a company will get 3D right, but it is not today and it is not the iZ3D monitor".

I have several problems with this article. First, and most importantly, it is very inaccurate. With the exception of refresh rate, FPS is dependent on software and GPU hardware, not the actual monitor. I assure you that after years of development, the iZ3D monitor is not limited to 22 FPS in 2D mode.

Second, when a game is in 3D mode, the FPS rating is immediately halved. This is because the video card needs to render two images instead of just one. However, the real reduction in performance is just 20% to 30%, not 50%. Current FPS rating technology does not yet have the means to accurately record FPS scores in 3D.

Third, the 6800GT which the reviewer tested with, is no longer sold. However, I have personally owned a 6800GS, a 7600GT, and a 7900GTX, and I can tell you that his FPS scores are not the norm.

Fourth, working on the premise that the author’s results were accurate, there is no indication that they contacted iZ3D to confirm the results. We don’t know the settings, the circumstances, the choice of drivers, or anything meaningful that would help judge their conclusions.

Fifth, why all the drivers? iZ3D has their own proprietary high performance drivers, why the need for several versions and "hacks" and so on? This doesn’t add up to me.

Sixth, the most critical part of the review was left out - the stereoscopic 3D. Not a single statement about how the monitor works in 3D, the way users interact with the iZ3D drivers, the experience of playing games in S-3D, NOTHING! Everything a gamer needed to make an informed choice was left out of this review.

The iZ3D monitor is not a movie or a final product. It is a continually updated hardware and software solution that is based on user feedback and experience. I find TechRepublic’s review experience very questionable because they didn’t take steps to inquire further about their FPS scores or inquire with others who own the monitor for their experiences. At least, that’s the impression I’m left walking away with.

TechRepublic is welcome to like or dislike a product, and it benefits companies to get honest feedback and ideas to improve their offering, but this is a scenario where TechRepublic was destructive and malicious where there was no cause or basis.

iZ3D is more than a monitor, it is a relatively new business, and businesses feed people. I think reviewers have responsibilities to their readers as well as the products they cover, and in addition to being more factual, I think they could have been more tactful too. I don’t care how nice they said the iZ3D people are, the review was a passive-aggressive attack.

I would be appreciative if our members who own an iZ3D monitor could post a response to the article complete with screenshots of your favorite games in 2D and where possible in 3D complete with FPS ratings above 22. At a minimum, this will give their readers an informed description of the hardware.

For the good of TechRepublic.com’s journalistic integrity, I think that article should be retracted and/or corrected.

Post your comments HERE.