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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

What Does S-3D Have In Common With Galileo?

We credit Christopher Columbus for proving that the world is round, but the real action happened when Galileo looked through his telescope.

Nicolaus Copernicus first postulated that the sun is the center of the universe, but he didn’t have the tools to prove it. It was only when Galileo Galilei made a technical innovation of grinding better telescope lenses that he was able to prove without a doubt that the earth revolves around the sun, and not the other way around.

Unfortunately, in the early to mid 1600’s, knowledge was a dangerous thing. I will never forget the play I read about Galileo ("Galileo Galilei"), where the senior Catholic Church clergymen would refuse to look in the telescope because to do so would forever change their beliefs and smash the political fabric that society was based on. At the end of the book, as right and as factual that Galileo was, he had no choice but to recant when he was threatened by a brief introduction to his awaiting torture chamber. He agreed to rewrite his theories, and to have his manuscripts approved by the church before being released.

What the church didn’t know was he had secretly written a second version of his manuscripts, and had arranged to smuggle them out for the world to see. I can’t help but wonder if the Catholic Church would have continued to maintain an equally strong influence on society had it embraced and prepared for this information.

I think we are beginning to see a parallel movement in the stereoscopic 3D gaming industry. Like Galileo’s telescope, the industry is releasing S-3D technologies that work well, and let gamers see the awing details that have been missed out on all these years. In a matter of weeks, multiple suppliers are going to have competitive at home products on the market that are going to show us the eye blowing 3D the industry has been waiting for.

How will game developers respond to this new insight? Will they adopt the technology and improve their influence in the gaming industry, or will they introduce S-3D gamers to their torture chambers in hopes that the next era will magically disappear?

While a minority of forum moderators have been quick to draw out their modern day torture tools of deletions and bannings, I know firsthand that at a senior level, game developers are gradually looking through the telescope and are becoming receptive. They see what we see, and unlike the clergymen who felt threatened by this new knowledge, game developers are beginning to see that this new era will enhance their influence on gaming society, and not threaten it.

The illusion that 2D is the end all and be all of gaming is beginning to shatter, and thanks to your efforts, a new S-3D gaming era is beginning. Keep up the good work!

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