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MTBS3D Neil interviewed @dorskuler, CEO of @intuitionrobo about #ElliQ, the companion robot for senior citizens at @CES.… https://t.co/ucWBwYxexr
MTBS3D Interview from @CES with Nick Cherukuri President of @ThirdEyeGen about their new #AugmentedReality smart glasses.… https://t.co/OInLNYFXFK
MTBS3D QD Laser lets the blind see at @CES. #CES2018 https://t.co/sO4ytQojuH
MTBS3D Neil and Kris had a great time at @CES last week.Their coverage begins with @MirraViz. #CES2018https://t.co/8SUcJO0J6z
MTBS3D RT @official_ita3d: .@AlibabaGroup interviewed ITA Executive Director, Neil Schneider during their @CES live stream. #CES2018 #alibaba http…
MTBS3D RT @Robertsmania: Hands on with the Pimax 8k and 5k #VR headsets. Much higher resolution and 200 degree FOV @pimaxofficial @mtbs3d #ces18
MTBS3D RT @Robertsmania: Voxel virtual experience with projectors and body tracking @Scale1Portal @mybs3d #ces18 https://t.co/pf7HWGH7bR
MTBS3D RT @Robertsmania: Pico Neoself contained 6DOF headset @Mtbs3d #ces18 https://t.co/ustFU7OIJU
MTBS3D RT @Robertsmania: Amazing mixed, augmented, virtual and immersive reality tech from Lenovo. Different sees it better! @lenovo @mtbs3d #ces
MTBS3D RT @Robertsmania: 3D VR 360 cameras with Vuze by Human Eyes @mtbs3d #ces18 https://t.co/D0aF0xccA2
MTBS3D RT @Robertsmania: Move beyond! Foot based controller for #VR with 3dRudder. Discover the power of your feet! @3dRudder @mtbs3d #ces18 https…
MTBS3D RT @Robertsmania: Glasses free, hands free augmented reality with a stand alone projector/sensor from HoloLamp @HoloLamp @mtbs3d #ces18 ht…
MTBS3D RT @Robertsmania: Stand alone 360 8K camera with direct integration for #VR - See beyond your vision @mtbs3d #ces18 https://t.co/BGO7BwAFoq
MTBS3D RT @Robertsmania: Awesome Snapdragon 845 based stand alone #VR with @Qualcomm @mtbs3d #ces18 https://t.co/odMqjTzPnc
MTBS3D RT @Robertsmania: Vive Pro and motion simulation platform at the HTC suite - SWEET! @Mtbs3d @CXCSimulations @htcvive #VIVEatCES #CES18 http…
MTBS3D RT @Robertsmania: Vive Pro and really cool demos at HTC @mtbs3d @htcvive #VIVEatCES #ces18 https://t.co/XI8LbRWlTk

The Rest of SIGGRAPH 2013


There was a lot to be excited about at this years' Siggraph. When I went to the conference, I knew about the Nvidia Light Field HMD and had a list of exhibitors checked off to go see - but it almost always seems like its the unexpected things that turn out to be the most interesting!


Epson
Eric Mizufuka

"Exceed Your Vision" was the tagline at the Epson booth where they were showcasing the Moverio BT-100 see-through display with a collection of partners who have been working on developing applications for it.


The HMD itself is clearly an initial offering and it's encouraging to see companies like Epson bringing a product like this to market. The device has two prism based transparent display elements which can work together to provide a stereoscopic image. But there is no integrated head tracking, camera or sensor – so getting the image floating in your vision to match up with the real reality you are also seeing requires additional equipment.

To demonstrate where things could be going, one of their partners called Meta does combine a 3D sensor for object detection and gesture recognition. The vision for the project is pretty grand, and it's clear there is a long way to go for an immersive and intuitive augmented reality experience – but its also pretty amazing to see what they are already doing. The most impressive part of the demo was the system's ability to detect a sheet of paper I was holding in front of me and overlay video content which was scaled, oriented and positioned properly as if it was on the paper itself. It's not particularly practical to warp a video onto the shape of the paper, but it does show how powerful a system could be that is able to analyze the world around us to incorporate real objects into interfaces and display surfaces.


Let me be clear that I want awesome augmented reality. I think most of us do. What I expect someday is Terminator or Iron Man style visual overlays where the computer is constantly scanning and aware of everything I can see. It identifies people and objects that are of interest, looks up all the pertinent data and tells me whatever I might want to know - helping me understand the world around me with superhuman senses. I imagine natural ways of interacting with the system using voice, eye movement, and gestures. All of this needs to happen with little to no latency, and be calibrated to my personal physiology and vision so the computer display meshes seamlessly with the real world.

It goes without saying that what we have today falls short of those expectations, and these AR challenges are hard and numerous. The equipment that Epson has built and the systems that their partners like Meta are developing are the first ones we actually have – and although there is obviously room for improvement in almost every dimension, it's clear to me that with persistence and ingenuity we will actually get there.


Z-Vector
Julius Tuomisto – Delicode http://z-vector.com


The tag line for Delicode is "Shaping the future of natural interaction" but what I think they really have with Z-Vector is a super nifty party toy. The system uses an Oculus VR devkit with a PrimeSense sensor bar strapped on top and software Julius has written to give the user a psychedelic experience by processing and displaying the data of the space around them with color and patterns that are visualizations of the musical soundtrack you play through it. You can download it for free and use it with or without the headset or sensor bar. Its pretty trippy, and I like it.