With the exception of performance, the sole reason I got this machine over anything else readily available in the market is its 3D support. Unless it had a decent 3D screen that let me game on the go, edit 3D videos, and do everything else I needed at a whim – it was useless to me.
The ASUS G75VW comes with Nvidia’s 3D Vision 2 glasses and features a built-in emitter using the Lightboost technique. I’ve been admittedly spoiled by ASUS’ VG278H 27″ and Samsung’s 27″ S27A950D 3D monitors. Given the mobile form, I didn’t know what to expect.
First, I would estimate that the G75VW is about 10% to 20% darker than what I have grown accustomed to from modern desktop 3D solutions. Nvidia confirmed that notebook solutions are indeed darker, and the best workarounds are to game in brighter rooms. If it’s tolerable for your eyes, you can also reduce the refresh rate from 120Hz to 110Hz (50hz per eye) to allow more light to peak through.
What you lose in brightness, you gain in better crosstalk control. While not as bright, I would say theG75VW is competitive with the 3D desktop options out there like the ASUS VG278H and Samsung SA950D 27″ 3D monitors. Check out this selection of side by side pictures taken through the 3D glasses on a 3D camera:
All in all, this is an excellent result. However, if you have an opportunity to buy an older 3D notebook based on the first Nvidia 3D Vision glasses that were darker, steer clear! I wouldn’t want a 3D display that dimmed things any further.
If you absolutely must game in 2D, you will find little to fault with this laptop. It’s very comfortable to work on, the colors are warm, and there is a hotkey to select different color profiles according to taste. Unlike the other 3D Vision branded monitors, this unit seems to have a different finish. It’s not glossy, but it’s not the rough matte either. It could just be that the nature of being 1080P on a 17″ display versus 27″ display sharpens things up more – I couldn’t tell you for sure.