Welcom to the final part of Meant to be Seen’s coverage of GDC 2012! Special thanks to MTBS’ Field Writer Kris Roberts. Not only is Kris formerly a Senior Game Designer at Rockstar Games, he is an avid stereoscopic 3D gamer in his own right.
Benoit Cornet – CEO
The approach Alterface is taking with their 5Di theaters can be heavily themed, but can also be left relatively neutral to let the games themselves provide the atmosphere and environment. At GDC they had a model of a typical installation and lots of material on various venues which have been built. The goal is to provide group gaming experiences and leverage the physical investment in the installation with a variety of game content. For game developers it could be a win in terms of a new market where games could be re-purposed or developed specifically for these installations – especially as more of them are built around the world.