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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
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MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
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MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
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Stereoscopic 3D Benchmarking: DDD, iZ3D, Nvidia

Metro 2033

Metro 2033 has also been promoted as Nvidia GeForce 3D Vision certified, but the game and benchmark also works with the DDD and iZ3D stereoscopic 3D drivers.  All settings were maxed out, but we left PhysX off because that’s a proprietary feature unique to Nvidia.

Metro2033, 1280X720, FPS Metro2033, FPS, 1920X1080

Metro 2033 demonstrates a very modest performance advantage on the GTX285 with Nvidia GeForce 3D Vision drivers.  iZ3D is a close second, and DDD is third.

For some reason, to get the DDD drivers to run with Metro 2033 with the GTX285, we had to have the Nvidia 3D Vision drivers installed in the background.  Otherwise, it had a slideshow performance.  This caveat was unique to Metro 2033 and isn’t a trend.
Metro2033, 1280X720, Efficiency Metro2033, 1920X1080, Efficiency

Metro 2033 has a minor efficiency advantage with Nvidia GeForce 3D Vision drivers on the GTX285.  iZ3D’s efficiency rating did very well on the 6870 – even surpassing that of Nvidia’s at 1280X720 resolution.  DDD did ok, but given their need for the Nvidia 3D Vision drivers to be resident, there is probably room for more optimization.