Search

MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
MTBS3D RT @IFCSummit: On stage now, the #Crypto and #Blockchain markets with Professor Bebo White @bebo and Melissa Brown, Senior Director Develop…

Clash of the Titans: Abe Perlstein's Take

By Abe Perlstein

For those unfamiliar, Abe Perlstein is a respected stereoscopic 3D photographer.  While this isn't a movie review by any stretch of the imagination, Clash of the Titans made such a poignant impression on Abe, that he felt compelled to share his opinions on it. After receiving it in our in-box, we got the go-ahead to have it reprinted here.

Well, I never thought I would say this, but "Clash of the Titans" makes "2012" look like "2001".

Clash of the Titans

Just when you think the bar can't drop any further, a sword and sandal star-studded special effects bonanza hits theaters.  The greatest special effects in the world couldn't help this disaster of direction, editing, dialogue, and acting.

The production, originally shot in 2D, was hastily converted into 3D only weeks before release.  "Clash of the Titans" is surely among the worst 2D-to-3D feature film conversions to date.  Pseudoscopic anomalies and window violations abound, it also features mixed up depth cues during its fast-paced editing.  The overall effect soon becomes tedious.  In some scenes, the cheese factor features only two to five planes of depth, while in others, fully rounded dimensionality offers occasional visual relief.

The 3D-enabled midnight screening I attended was filled at nearly 50% capacity, a decent showing for a weeknight premier in my community. The largely teen and 20's-dominated audience started off with high energy vocal whoops and hollers.  Those soon led to groans or convulsive laughter during serious scenes.  When Liam Neeson, as bearded Zeus, commanded to "Release the Kraken," the entire theater spontaneously erupted into hysterics.

Believe me when I say a $3 US 3D movie upcharge is unwelcome atop already pricey tickets.  Unless one yearns for insipid exposition, scenery chewing, execrable eye gouging fight sequences, and a bombastic musical score; take this to heart: "Clash of the Titans" is a turkey of immense proportions.  Even though the opening weekend's take was impressive ($64.1 million impressive), word of mouth will almost certainly mean box office death.

A few years ago, I recall stereo imaging master John Rupkalvis taking part in Crimes Against 3D.  This was a panel discussion at one of the past Stereoscopic Displays and Applications Conferences in San Jose, California.  The message was that substandard 3D imaging of any subject matter can do well in alienating the public from seeing 3D films.  Let's hope they don't plan a sequel. The horror... The horror...

So!  $64.1 million dollars later, was Clash of the Titans really all that bad?  Did anyone see it?  Share your thoughts and findings in the comments below.