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MTBS3D Check out this interview with Tony Zheng, Co-Founder of @matatalab. They have developed a new robotic toy for child… https://t.co/PPnrmshvQ5
MTBS3D Adshir makes ray tracing technology that works on countless platforms and device types. They’re are the first on r… https://t.co/yqLobXhx14
MTBS3D We interviewed Steve Venuti, VP of Marketing for @KeyssaTech. They've developed a solid state connector that is cha… https://t.co/081Ie1799L
MTBS3D Jim Malcolm, Chief Marketing Officer for @HumanEyesTech demonstrated their latest combination 360 degree plus 180… https://t.co/dfnwLmc1Os
MTBS3D .@Dlink spoke to us last week at #CES2020 about their latest Wifi 6 mesh router and what it means for end users.… https://t.co/n2HXCcufMX
MTBS3D RT @tifcagroup: Our Client-to-Cloud Revolution Portal is LIVE! Computing is heading towards a world of any place, any device user experienc…
MTBS3D RT @IFCSummit: .@thekhronosgroup President @neilt3d talks open standards and client-to-cloud at #IFCSummit. #CloudComputing https://t.co/T
MTBS3D Please help @tifcagroup by completing their survey by December 16th! https://t.co/nInslvJ1HM
MTBS3D RT @IFCSummit: #IFCSummit Visionaries Panel with @IntelSoftware @intel @AMD and @jonpeddie talks Client-to-Cloud. #CloudComputing #FutureCo
MTBS3D RT @IFCSummit: The Futurists Panel moderated by @deantak of @VentureBeat is online. #IFCSummit #CloudComputing #FutureComputing #Futurists
MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha

MTBS' Birthday Bonanza - How to Win Part II


Review Your Games

Is there a 2D or 3D game you like or dislike?  Tell us about it!  Write a 500 to 1,000 word essay describing the game, and why you think it should be released in 3D.  Be sure to also describe the 3D experience you’d like to see in the game.  You don’t need to own 3D equipment to do this – just your imagination.

While all articles need to be written in English, it's not Shakespeare!  What matters most is your submissions are authentic.  So don't worry if English isn't your first language!

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Not great with a pen?  No problem!  Grab hold of that webcam and upload to YouTube.  To qualify, all videos must have the MTBS logo in one of four corners.

Each text review is worth five submission points, and you get a bonus three points when it’s done in video form.  The only requirements we have are no profanity, no nudity, and keep it family friendly!

If you are reviewing a stereoscopic 3D game on PC, the GameGrade3D score is needed to qualify – though you are welcome to share your own subjective opinions on top of this.  In addition to the review bonus, each GameGrade3D submission is one point on condition that you are the one who made the submission.