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MTBS3D RT @BelayIP: First meeting of #CES19 in the books. Online interview with Neil Schneider of #mtbs3d. Come say hi to me and @BasemarkLtd if y…
MTBS3D RT @GetImmersed: .@AffordStudio Co-Founder Avery Rueb talked about the status of #technology in the classroom and new innovations that will…
MTBS3D RT @GetImmersed: Dereck Orr of National Institute of Standards and Technology @usnistgov gave the first keynote at #Immersed2018. He talked…
MTBS3D RT @GetImmersed: At #Immersed2018, Charlie Choo of @studio216 talked about how they are using #immersivetechnologies like #AR, #VR, and #MR
MTBS3D RT @GetImmersed: #ArtificialIntelligence is an important part of what's next in #futurecomputing and was a vital topic at #Immersed2018. B…
MTBS3D What better way to exemplify future computing than to talk about prototyping using #VirtualReality and… https://t.co/zeNEOR7Uhw
MTBS3D MTBS-TV: Rama Krishna Aravind is the Founder and Creative Director of Poco Loco Amusements. He shared his inspirati… https://t.co/AR2VAvcZBP
MTBS3D MTBS-TV: Dr. David Rolston @dwrolston speaks about the future of #AI & #VR at @GetImmersed. #Immersed2018 https://t.co/5V9A18c6Vk
MTBS3D RT @GetImmersed: Kevin Williams, Chairman of the @DNA_Conference is easily one of the market's go-to-guys for all things dealing with out o…
MTBS3D RT @GetImmersed: Bob Raikes is the Founder of Meko Ltd. who publish the leading industry journal @Display_Daily. @brmeko spoke about displ…
MTBS3D RT @GetImmersed: Easily one of the highlights at #Immersed2018, Mike Domaguing, @Survios' VP of Marketing, gave a rundown of the #VR projec…
MTBS3D RT @GetImmersed: .@elumenati makes immersive projection solutions that multiple people can enjoy at the same time. At #Immersed2018, Hilary…
MTBS3D Daryl Sartain talked #immersive #AI & #Blockchain at @GetImmersed. Sartain is the Director and Worldwide Head of… https://t.co/LmqWZjQn0w
MTBS3D RT @GetImmersed: #Immersed2018 starts on Thursday! Tickets still available: https://t.co/5CJiYUiNKF #Immersed18 #business #healthcare #AI #…
MTBS3D @tifcagroup Executive Director was interviewed on @ComputerAmerica. Neil talked about @GetImmersed, Students Night… https://t.co/9Nc3MfcrDC

MTBS' Birthday Bonanza - How to Win Part I


How To Win

There are several ways to win, and the more you participate, the greater your chances!  This is just a brief summary of things to do.  Read the detailed instructions for best results!

I.    The first thing you have to do is register on mtbs3D.com and make sure your information is complete and accurate (phone, address, email).  Without this information, we can’t mail your prizes, and we need to ensure there are no duplicate submissions.  This information will not be shared with or sold to third parties.

II.    Post in this forum thread – and only post ONCE!  This counts as your first contest entry, and qualifies you for a single draw.

To get an edge for winning prizes, you can score big draw bonuses by doing the following:


Help Grow the Community

Follow us on Facebook and Twitter, and let us know that you did.  We’ll add three points to your draw.


Make Accurate Submissions to GameGrade3D

GameGrade 3D is MTBS’ community driven library of stereoscopic 3D game compatibility with DDD, Nvidia, and native stereoscopic 3D solutions (e.g. AMD’s HD3D) on PC.  Each new submission will give you one extra draw in MTBS’ Sweepstakes.  Pre-existing submissions don’t qualify.

All submissions require screenshot attachments and personal comments, so be sure to read the GG3D manual.  The exceptions are entries for AMD HD3D games.  Inaccurate submissions due to not following the GG3D process will be discounted from your qualified submission list.  If you have doubts or have questions about making GG3D entries, post in the GameGrade3D forums for help.  Once you know what you are doing, it only takes a few moments to make a submission.