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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

MTBS' Birthday Bonanza - How to Win Part I


How To Win

There are several ways to win, and the more you participate, the greater your chances!  This is just a brief summary of things to do.  Read the detailed instructions for best results!

I.    The first thing you have to do is register on mtbs3D.com and make sure your information is complete and accurate (phone, address, email).  Without this information, we can’t mail your prizes, and we need to ensure there are no duplicate submissions.  This information will not be shared with or sold to third parties.

II.    Post in this forum thread – and only post ONCE!  This counts as your first contest entry, and qualifies you for a single draw.

To get an edge for winning prizes, you can score big draw bonuses by doing the following:


Help Grow the Community

Follow us on Facebook and Twitter, and let us know that you did.  We’ll add three points to your draw.


Make Accurate Submissions to GameGrade3D

GameGrade 3D is MTBS’ community driven library of stereoscopic 3D game compatibility with DDD, Nvidia, and native stereoscopic 3D solutions (e.g. AMD’s HD3D) on PC.  Each new submission will give you one extra draw in MTBS’ Sweepstakes.  Pre-existing submissions don’t qualify.

All submissions require screenshot attachments and personal comments, so be sure to read the GG3D manual.  The exceptions are entries for AMD HD3D games.  Inaccurate submissions due to not following the GG3D process will be discounted from your qualified submission list.  If you have doubts or have questions about making GG3D entries, post in the GameGrade3D forums for help.  Once you know what you are doing, it only takes a few moments to make a submission.