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MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…
MTBS3D RT @tifcagroup: Enabling Breakthrough Innovations in the #ClienttoCloud Revolution. https://t.co/dglxcxLO3D
MTBS3D RT @tifcagroup: TIFCA’s Client-to-Cloud Vision document has been published. We are meeting during #SIGGRAPH2019 to jointly address the cont…
MTBS3D It’s been a major boon for the Client-to-Cloud Revolution at #E3. #E32019 #E319 #GoogleStadia #BethesdaE3https://t.co/IqIrR81D8o
MTBS3D RT @IfcSummit: Sixth International Future Computing Summit Moves to Silicon Valley November 5-6, 2019. Open Call for Visionary Speakers and…
MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…

MTBS' Birthday Bonanza - Ultimate 3D Advocate Award


Ultimate 3D Advocate Award

We have a secret bonus prize for the ultimate 3D advocate worth over $200!  Who is the ultimate 3D advocate, you ask?  We are hoping it’s you!  Judged by MTBS’ moderators and fellow members, this individual will demonstrate the following qualities:
  1. Regular poster on MTBS’ forums.  Not that fluffy filler stuff – real posts as a member of the MTBS community.
  2. Regular and accurate submissions and updates to GameGrade3D.  DDD, Nvidia, HD3D – all submissions are welcome.  Using GG3D will help fellow gamers by telling them everything they need to know to get the best 3D results.
  3. Advocate!  Make MTBS a fun place to be and help grow the community.
  4. Pizzazz!  We can’t define it, but we’ll know it when we see it!