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MTBS3D RT @GetImmersed: We’re moving to Silicon Valley! @IfcSummit November 5 & 6, 2019 at the Computer History Museum in Mountain View, CA. Call…
MTBS3D Julien Le Corre, Lead Developer at @InnerspaceVR , talked about their latest #VR escape room title The Corsair's Cu… https://t.co/uuOT6SG0NA
MTBS3D As fun as Arizona Sunshine is in traditional #VR, @Vertigo_Games took it up a notch by transforming it into a locat… https://t.co/YkGpv2wLMM
MTBS3D .@OfficialGDC would not be complete without visiting SVVR's annual #VR Mixer! In today's interview, we catch up wi… https://t.co/hibivrbYdq
MTBS3D Spencer Jackson, Software Engineer at @NordicTrack, talks about their latest iFit #VR Bike paired with an #HTCVivehttps://t.co/5b2uD9Hoa9
MTBS3D William Provancher is the CEO of @TacticalHaptics. He demonstrated their latest haptics controllers for us in this… https://t.co/Ir1Cog8bRI
MTBS3D Gaspar Ferreiro is the CEO of Project Ghost Studios. In this interview, he talks about their new Project Ghost dem… https://t.co/T2xz1VdtGI
MTBS3D .@EpicGames had loads of news to share at @OfficialGDC. Marc Petit is the General Manager of #Epic's @UnrealEnginehttps://t.co/CnqpGAB2f4
MTBS3D Chris Hook, Graphics & Visual Technologies Marketing Chief for @intel spoke to us during @OfficialGDC. We talked ab… https://t.co/ji6AKJpfwM
MTBS3D We interviewed @networknextinc at #GDC2019. They are in the business of ensuring the best connectivity and lowest l… https://t.co/87b06uMAm7
MTBS3D .@reality_clash is a developing #AugmentedReality combat game. We got to interview Tony Pearce, the CCO and Co-Fou… https://t.co/24P5kLz0Ef
MTBS3D Robots explode at #GDC2019 with @FuturLab. They have a new title for #PSVR called Mini Mech Mayhem. #GDC19https://t.co/JiIuJgGZ64
MTBS3D .@zerolatencyVR has a number of #VR out-of-home entertainment centers around the world, and we got to catch up with… https://t.co/NZJBVyRUWz
MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…

S-3D Gaming Alliance Meeting to be Held at Upcoming 3D Gaming Summit

Features Top 3D Gaming Industry Presentations and 50% 3D Gaming Summit Registration Discounts

Toronto, Ontario, Canada – March 30, 2010 – Many see video games as the driver that will bring 3D to the home.  The S-3D Gaming Alliance (S3DGA) is the first and only, non-profit and non-proprietary organization focused on making this market successful. The S3DGA is the event sponsor of the upcoming 3D Gaming Summit(TM) taking place on April 21st and 22nd in Universal City, Calif. and S3DGA’s next meeting will be held at 5PM on the 22nd.

MTBS-TV Launched...In 3D!

Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D

Khronos Group President and RealD Join S-3D Gaming Alliance (S3DGA)

Stereoscopic 3D Gaming Standards & Advocacy Group Welcomes New Member and Advisory Board Addition

Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA) Advisory Board

Stereoscopic 3D Gaming Standards & Advocacy Group Welcomes Top Industry Leader into Advisory Board, Meeting Schedule & Line-up Confirmed

S-3D Gaming Alliance (S3DGA) Announced

Stereoscopic 3D (S-3D) Gaming Standards & Advocacy Group Formed as Top Game Developers Present S-3D Technology Demos at SIGGRAPH

More Articles...

  1. MTBS Releases 3D Game Analyzer at Game Developer Conference
  2. Meant to be Seen Makes Final U-DECIDE Initiative 3D Industry Report Available
  3. Customers Set the 3D Record Straight: Gaming Rules
  4. Meant to be Seen and Hill Thompson Give Consumers the Ability to Transform Photos to 3D!
  5. Video Games the Biggest Winner of 3D Customer Demand
  6. U-Decide Initiative Offers Big Prizes for Online Gaming Survey Participants
  7. The World’s First Digital 3D Film & Interactive Festival Announcement
  8. Official 3D Entertainment Summit Press Release
  9. Guinness World Record Attempt For Tetris® Tournament
  10. Stereoscopic 3D Gaming History Made at SIGGRAPH 2008
  11. MTBS, Epic Games, and THQ Inc. Talk 3D Gaming at SIGGRAPH 2008!
  12. CGArena, iZ3D, and MTBS Launch S-3D CG Art Contest for SIGGRAPH 2008!
  13. Co-developer of the World Wide Web Joins MTBS Advisory Board
  14. Leading Stereoscopic 3D Advocacy Group Earns Over 20% Visitor Growth in One Month!
  15. "Meant To Be Seen" (MTBS) Celebrates One Year Birthday By Starting a War!
  16. TDVision Systems, Inc. Leader in Design and Development of 3D Technology, Displays Stereoscopic TDVSDK at the 2008 Game Developers Conference
  17. First Modern S-3D Game Engine Demonstrated At CES!
  18. TDVision Systems Inc. Endorses and Financially Supports "Meant to be Seen"
  19. mtbs3D.com Surpasses a Thousand Members, Advocates Help Reshape Website, S-3D Gamers Are Biggest Money Makers!
  20. iZ3D to Immerse The Hollywood & Games Summit Into The Third Dimension (Joint Release)
  21. "Meant to be Seen" (mtbs3D.com) Announces Incredible Innovation at Dimension-3 Expo in France!
  22. "Meant to be Seen" (MTBS) CEO Will Be a Keynote for Dimension-3 Expo, Promises To Be a MEDIA EVENT!
  23. "Meant to be Seen" and "Feared Gamers" Seed Affiliate Network, Hits NEW Audience Milestone!
  24. "Meant to be Seen" & Dimension-3 Expo Join Forces!
  25. "Meant to be Seen" Included In Updated Stereoscopic 3D Report
  26. "Meant To Be Seen" (MTBS) Announces First Advisory Board Member!
  27. "Meant To Be Seen" (MTBS) Achieves MAJOR Milestone!
  28. Meant to be Seen Stereoscopic 3D Programming Guide Released Online!
  29. iZ3D to Host "Meant To Be Seen" (MTBS) at Game Developers Conference. MTBS is a New Stereoscopic 3D Advocacy, Certification, and Discount Organization.
  30. "Game Developers' Needs Must Come First," Says 3D Industry Leaders