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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

MTBS-TV Launched...In 3D!

Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D
Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D


Toronto, Ontario, December 2, 2009 – Founded in 2007, “Meant to be Seen” has earned a strong reputation for advocating and being a catalyst for stereoscopic 3D gaming. So much so, it has become the largest S-3D gaming website in existence. To view the MTBS-TV inaugural broadcast please visit its first news page.

"Meant to be Seen has been reaching gamers since 2007, and the first thing we learned is you always need to try new ways to reach them. MTBS-TV is our latest effort," said Neil Schneider, President of Meant to be Seen.

Featuring Neil Schneider as its host, it’s broadcast through a 3D webcam and can be viewed in true 3D using modern S-3D displays like 3D monitors, HDTVs, and more on the Internet. MTBS-TV’s charm is its down to earth style and level headed analysis on the S-3D gaming industry.

The first episode features coverage of James Cameron’s Avatar video game in 3D, an explanation of how the game works with different S-3D technologies, and more.

"I joke about the production values - I’ve never taken myself too seriously. However, there is nothing cooler than to show video clips of games in S-3D or having our logo pop out of the screen. It’s really a lot of fun to watch and make these videos. However, MTBS isn’t the only pioneer in this. One of our members, Yuriy Nikshych, has been at this for some time with Stereo3DNews. He practically begged us to do the same. What gamers ask, gamers get."

Neil Schneider’s second responsibility is being the Executive Director of the non-profit S-3D Gaming Alliance (S3DGA). With the sole interest of making S-3D gaming successful in the home, S3DGA was launched in September of this year at the 3D Entertainment Summit, and is the recognized voice for the stereoscopic 3D gaming industry.

To date, S3DGA members include DDD, iZ3D, RealD, Sensio, XpanD, John Peddie Research, Blitz Games Studios, TDVision Corp. and more. Leading advisory board members include Habib Zargarpour, Senior Art Director for Electronic Arts, and Neil Trevett, President of the Khronos Group and VP of Mobile Content at NVIDIA.

"I’m very proud of what S3DGA and MTBS have achieved. While we are supportive of other organizations writing reports about the S-3D gaming industry, it’s equally if not more important to actually be in the trenches with game developers and gamers alike. This is what our three year track record is based on."

S3DGA members receive a complimentary copy of the U-DECIDE Initiative report. Nearly 80 pages in length, it features actual customer feedback from traditional 2D gamers and experienced stereoscopic 3D gamers. Considered one of the most influential and informative reports in S-3D gaming, it was co-developed with AMD, Blitz Games Studios, The Game Creators, iZ3D, Guild Software, and Meant to be Seen.

Neil Schneider will be attending the 2010 Consumer Electronics Show in Las Vegas, January 5-10, 2010 and meeting arrangements can be scheduled via Carol Warren.

To learn more, visit:

MTBS-TV (found in main newswire)
The S-3D Gaming Alliance
The U-DECIDE Initiative

Carol Warren
Crew Communications
Tel. 714-890-4500
Cel. 714-865-6735
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.