Search

MTBS3D RT @tifcagroup: TIFCA releases new #ClienttoCloud Vision Document and a $200 off code for @IFCSummit tickets. #TIFCA #IFCSummit #cloud #cli
4hreplyretweetfavorite
MTBS3D RT @IFCSummit: .@tifcagroup releases new #ClienttoCloud Vision Document and a $200 off code for #IFCSummit tickets. #TIFCA #cloud #clientot
4hreplyretweetfavorite
MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…
MTBS3D RT @IfcSummit: IFC Summit welcomes Professor Bebo White to our futurists panel. @beboac is a Department Associate (Emeritus) at the SLAC Na…
MTBS3D RT @IfcSummit: Nima Baiati Global Head of Cybersecurity Solutions for @Lenovo is speaking at #IFCSummit. #IFCSummit2019 #CyberSecurity http…
MTBS3D RT @IfcSummit: Jeffrey Shih Lead Product Manager for @unity3d’s efforts in #ArtificialIntelligence is speaking at #IFCSummit. #IFCSummit201
MTBS3D RT @IfcSummit: We are excited to welcome Director in Privacy and Security, Paul Lanois, for @Fieldfisher as a speaker at #IFCSummit. Paul…
MTBS3D Jim Jeffers talked about @intel’s efforts to enable over a billion users with creative and computing tools.… https://t.co/Z9fi0pS8xp
MTBS3D RT @IfcSummit: Adshir to discuss ray tracing at #IFCSummit. Adshir is strategically important to the #ClienttoCloud Revolution because it’…
MTBS3D RT @IfcSummit: We are honored to welcome Linda Sellheim, Education Manager for @EpicGames, to the upcoming #IFCSummit #IFCSummit2019 speake…

CGArena, iZ3D, and MTBS Launch S-3D CG Art Contest for SIGGRAPH 2008!

CGArena, iZ3D, and MTBS Launch S-3D CG Art Contest for SIGGRAPH 2008!
Winners Will Be Rewarded With Special Prizes From iZ3D, AMD, and Epic Games.


Los Angeles, California – July 29th, 2008 – Stereoscopic 3D (S-3D) is easily one of the most talked about technologies in the gaming market, and Meant to be Seen, CGArena, and iZ3D have teamed up to launch a special S-3D CG art contest at SIGGRAPH with the help of some exciting prizes put forward by leading industry members.

Stereoscopic 3D refers to the ability to display true volumetric 3D content through 2D media. Examples include explosions that pop out of the screen, and a sense of depth that makes players think they can reach inside the game. S-3D technology is quickly becoming the equipment of choice for avid gamers and has already shown as much as 3:1 revenue benefits over 2D theaters in the Hollywood cinema space with films like Beowulf 3D, Journey to the Center of the Earth 3D, and U23D.

“We wanted a fun way to show how easy it is to turn ordinary CG art into something visually exciting through stereoscopic 3D technology. Working with Meant to be Seen and CGArena to make this happen at SIGGRAPH made perfect sense for us,” said David Chechelashvili, VP of Marketing for iZ3D LLC and makers of the leading stereoscopic 3D display and software driver solution.

Contestants are asked to submit stereoscopic 3D images of their CG artwork to a special page on CGArena.com. The left and right images must be in a minimum 1680X1050 resolution (16:10 aspect ratio) and in full color. To make this easier for artists, Meant to be Seen (mtbs3D.com) has written quick guides to help CG artists convert and/or capture their images in stereoscopic 3D.

Meant to be Seen is the foremost authority group on consumer stereoscopic 3D technology. It has quickly become the largest S-3D community in existence by working jointly with its members and partners to grow the stereoscopic 3D gaming industry through advocacy and business relationships. Their site features industry interviews, S-3D game reviews, active forums, game certification and a member driven massively multiplayer online game (MMOG) called MTBS Nations at War.

“It’s a misnomer to think that stereoscopic 3D photography is difficult. We have two guides: one very basic, and the second more advanced depending on the artists’ preference and goals. Even if submitted images don’t come out quite right, we have the means to adjust and correct them in most cases,” explained Neil Schneider, President & CEO of Meant to be Seen.

Similarly, CGArena.com is a leading graphics and animation portal where CG professionals and enthusiasts can read news and tutorials, download magazines, submit artistic work, find jobs and participate in contests like this. Members also enjoy exchanging ideas about animation, film, editing and more.

“We like a challenge and are really impressed by what stereoscopic 3D does for gaming and for the CG artistic form. We are excited to see what our members and contest participants come up with,” said Ashish Rastogi, CEO of CGarena.com

Prizes up for grabs include:

First Place: One iZ3D 22” monitor
Second Place: One ATI 4800 series GPU
Third Place: A 50% discount on an iZ3D monitor + Flatout 2 Game
Four Runners Up: Unreal Tournament 3 by Epic Games

“We are confident that any CG artist who has a streak of gaming interest will love these prizes. The iZ3D monitor is one of the most respected 3D displays in gaming, the ATI 4800 series GPUs are currently the leaders in the graphics market, and Unreal Tournament 3 offers an unforgettable stereoscopic 3D experience. Special thanks go to iZ3D, AMD and Epic Games for contributing these prizes,” said Neil Schneider, President & CEO of Meant to be Seen.

Before artists submit their work, they are encouraged to participate with the mtbs3D.com and cgarena.com forums to discuss their images with fellow members to get the best results.

The theme of the contest is “wacky video game characters”, and artwork can feature lone characters or characters on landscapes. While equally accepted, more scrutiny will be placed on creative S-3D effectiveness and object placement when artists use ready-made models in their submitted work. Ready-made models will require the original artist’s permission or a similar license to submit. “Work in progress” art is encouraged. Please declare your graphics sources when submitting artwork (e.g. self created, ready-made, etc.).

Judged by iZ3D LLC and Meant to be Seen, images are being accepted from today until the evening of August 10th Pacific Standard Time. Winners will be announced on August 13th at the iZ3D LLC booth at SIGGRAPH.

CGArena http://www.cgarena.com
Meant to be Seen http://www.mtbs3D.com
iZ3D http://www.iz3d.com.

Carol Warren, Principal
Antarra Communications
Tel. 714-891-3660
Cel. 714-865-6735
Toll Free 866-268-2772
Email This email address is being protected from spambots. You need JavaScript enabled to view it.