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MTBS3D RT @GetImmersed: Dr. Ofer Shai is the Director of Omnia AI at @DeloitteCanada. He talked about the misconceptions about #ArtificialIntellig
MTBS3D RT @GetImmersed: The use of #futurecomputing in #healthcare was one of the prominent tracks at #Immersed2018, and we got to see some really…
MTBS3D RT @GetImmersed: Ricardo Wagner, Director of Product Marketing for #Office365 at @microsoftcanada, talked about their efforts to make moder…
MTBS3D RT @GetImmersed: Pascal Langlois, Founder of Collective Intent, talks about the potential of using motion capture technologies to re-enable…
MTBS3D RT @GetImmersed: David Parker, Founder of @teamwishplay, talked at #Immersed2018 about how they are using #immersivetechnologies like #Virt
MTBS3D RT @GetImmersed: Richard Huddy, Head of the Game Ecosystem at the Samsung Research Institute (UK), was the second keynote at #Immersed2018.…
MTBS3D RT @GetImmersed: .@JoanneAska, Co-Founder of @TribeOfPan, talks about @TheChoice_VR their innovative #VR project that addresses the topic o…
MTBS3D .@ArozziChairs makes high-end #gaming chairs and tables. Scott Nishi, Sales Manager for Arozzi, spoke to us at… https://t.co/4U4LyU1SJn
MTBS3D .@pimaxofficial interview from #CES2019 includes news about their latest #5K and #8K #HMDs, eye tracking and new co… https://t.co/mmgw69jRTa
MTBS3D .@HP unleashes the #VR dinosaurs at #CES2019. 🦕 🦖 https://t.co/Ufed2K99F5 https://t.co/Rd5irCXzMZ
MTBS3D Today’s interview is with Jan Ludvig from @SenseArena. Jan was a professional #NHL #hockey player. He talked about… https://t.co/3fT7zWGmyI
MTBS3D Chia Chin Lee of, CEO of @BigBoxVR talks Population One at #CES2019. #VR #eSports https://t.co/xfIWYboVkQ https://t.co/3pW2AEPaxG
MTBS3D At #CES2019 we met with Rikard Steiber, President of #HTCViveport, and he talked about their new @htcvive Pro Eye,… https://t.co/WjugF0l5gJ
MTBS3D We met with Ryan McCall, Director of Strategy and Business Development for @UL_Benchmarks at #CES2019. He talked ab… https://t.co/lo8HZkYs5p
MTBS3D .@OmronAutomation talked about their ping pong playing robot at #CES2019. 🏓🤖 #Robotics #technologyhttps://t.co/SvdLiCYlbZ
MTBS3D MSI showcased their latest 17" GS75 Stealth laptop computer and talked about the availability of #VR readiness in t… https://t.co/3UrISM7nWK

"Meant to be Seen" Included In Updated Stereoscopic 3D Report

Toronto, Ontario, April 16, 2007 - "Meant to be Seen" (mtbs3D.com), the first and only Stereoscopic 3D Certification and Advocacy group, is pleased to announce its inclusion in the new Stereoscopic 3D industry report from Insight Media. The 380-page report highlights the industry?s past, present, and future in stereoscopic 3D development.
Market Research Firm Insight Media Adds New Stereoscopic 3D Advocacy & Certification Organization to Report!


Toronto, Ontario, April 16, 2007 - Meant to be Seen (mtbs3D.com), the first and only Stereoscopic 3D Certification and Advocacy group, is pleased to announce its inclusion in the new Stereoscopic 3D industry report from Insight Media. The 380-page report highlights the industry?s past, present, and future in stereoscopic 3D development.

For game developers and other display industry professionals that may be interested, Insight Media has updated its? report at http://www.insightmedia.info/reports/20073dtech.php. Plans are in the works to launch an S-3D conference in September 2007 where industry professionals can meet, discuss, and plan the stereoscopic 3D industry?s promising and rapidly developing future.

"Stereoscopic technologies are moving very fast. Through our industry research, we heard what Meant to be Seen is doing to certify and encourage video game developers to release S-3D compatible games and we decided to update our report," said Chris Chinnock, President of Insight Media.

Stereoscopic 3D refers to media that displays images with true volumetric depth through the assistance of special screens, monitors, projectors, and glasses.

"When Insight Media included us, I was thrilled! The entire S-3D industry benefits from these reports - and we are very pleased to participate," commented Neil Schneider, President and CEO of Meant to be Seen.

MTBS has issued a Stereoscopic 3D Programming guide for video game developers and has started a program to certify the S-3D quality and compatibility of existing and future PC game releases.

"While we were researching this report, it was clear that while stereoscopic 3D had its niches, the various markets were not communicating with each other. Medicine had one market, S-3D movies had another, video games another - this counterproductive segregation didn?t make sense. This is why we decided to hold a conference in September," Chinnock explained.

Key focus areas of the report include:

* Detailed description of all major S-3D display technologies.
* An outline of the available S-3D image generation and rendering technologies.
* S-3D video formats, especially those backward-compatible with existing video infrastructures.
* S-3D applications and markets
* Forecasts of the use of S-3D display technology in over 20 markets through 2011.
* Opportunity analysis for S-3D broken down by application, display size, and display technology
* Roadmaps for technology improvements needed to increase S-3D market penetration
* A list of 650+ companies, universities, consortia and standards bodies involved in S-3D display technology
* Brief profiles of 26 companies producing S-3D displays

To learn more about the Insight Media Stereoscopic 3D Report:

Contact:

Ms. Dian Mecca,
Tel. (203) 831-8464
Web: http://www.insightmedia.info/reports/20073dtech.php.
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.

Game developers, video game enthusiasts, and all interested parties are encouraged to register for free at http://www.mtbs3D.com.

Contact:

Mr. Neil Schneider, President and CEO
Meant to be Seen
Tel. (416)240-1679
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.