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MTBS3D Ana Ribeiro talked to Neil about her new 80's style @pixelripped #VirtualReality game at @OfficialGDC. #GDC 2018… https://t.co/P1uTSlhczW
MTBS3D MTBS interviewed @3rdeyestudiosfi at @OfficialGDC about their new game Downward Spiral Horus Station. #GDC2018 #VRhttps://t.co/xYZlN5mdlr
MTBS3D We interviewed @Survios at @OfficialGDC about their new #VR boxing title, Creed Rise to Glory. #GDC2018https://t.co/boztTx4iab
MTBS3D .@tifcagroup was launched last month. This is the introductory presentation for future computing, TIFCA, and things… https://t.co/vRVPBoAnMi
MTBS3D RT @tifcagroup: .@OGamingAlliance and @official_ita3d merge to form The International Future Computing Alliance. #GDC2018 #tifca https://t.…
MTBS3D We interviewed @Scale1Portal at @CES and they talked about their new location based arcade system that features ro… https://t.co/DoAQMWdMt8
MTBS3D .@nomadeec demonstrated their latest telemedicine software on the Microsoft Hololens at @CES. It’s designed to make… https://t.co/AVWpCuro4A
MTBS3D We interviewed Jeff Miller about the new @VuzeCamera Vuze Plus 360-3D camera and underwater gear at @CES. #CES2018https://t.co/N3zIKxusWt
MTBS3D .@3dRudder is a foot controller peripheral that is primarily intended for #VR gamers looking for alternative locomo… https://t.co/TpCjGHlOdm

President's Message

Thank you for joining “Meant to be Seen”.  Founded in March of 2007, it's hard to believe that we are well over five years old!  We are the first and only stereoscopic 3D certification (S-3D) and advocacy group in the world designed to appeal to end consumers.

While we cover S-3D cinema, we are very focused on stereoscopic 3D gaming.  By participating with this website, you are helping push the success of S-3D software and technologies, and will improve the stereoscopic 3D gaming experience for millions of gamers – including you.

Neil Schneider with Panasonic 150" 3D HDTV
My introduction to S-3D gaming happened several years ago when I bought a pair of LCD shutter glasses on eBay. For less than $50, I could play games in true stereoscopic 3D.  Video game characters, munitions, and text literally exploded outside my screen!  I was immediately sold.

I was very surprised to learn that stereoscopic technology had been around for several years, and wasn't a recent breakthrough.  I was even more surprised to learn that the gaming industry had yet to officially adopt this innovation, and this has slowed progress in the field – so much so that several promising technologies had very limited success.

The problem is countless games were needlessly handicapped by incompatibility with these exciting technologies, and while the stereoscopic hardware industry strived to keep up with advances in video game development, the gap continued to widen between the S-3D hardware solutions and their gaming counterparts.

Without a consistent link between S-3D manufacturers, game developers, and consumers, everyone loses.  The game manufacturers miss out on providing a truly thrilling experience, the gamers potentially lose their S-3D investment, and the phenomenal stereoscopic innovations are ultimately thrown out with the bathwater.

I launched MTBS to solve this problem, and I am very pleased with how things have progressed.  In no small part attributed to the efforts of our membership and industry partners, stereoscopic 3D gaming has taken off and has a promising future.  It is thanks to the demand demonstrated here that we were able to eventually found a separate non-profit organization called The S-3D Gaming Alliance (S3DGA).

While I personally have no voting rights in the organization, it is an honor to serve as its Executive Director, and am responsible for its day to day operation.  While S3DGA serves as the industry’s official S-3D gaming body, MTBS is its consumer arm.

mtbs3D.com is your place!  It’s a place to learn about S-3D gaming, a place to talk about the latest trends and developments, and a place to share ideas for our industry’s future.  Thank you for your continued efforts.

Sincerely,

Neil Schneider, President & CEO
Meant to be Seen