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MTBS3D RT @IFCSummit: Daryl Sartain is Director & Worldwide Head of #XR, Displays, and Wireless Ecosystems for @Radeon at @AMD. He is also Chair o…
MTBS3D RT @IFCSummit: Arvind Kumar is a Senior Principal Engineer for @intel @IntelSoftware. At #IFCSummit he explained the workings of the Client…
MTBS3D RT @IFCSummit: Neil Schneider’s #IFCSummit opening presentation. #CloudComputing https://t.co/CFqiNxSzPV
MTBS3D RT @IFCSummit: Our #videogames in the #clienttocloud revolution is going on now featuring @playhatchglobal @AccelByteInc @awscloud and @Sha
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Ericsson Research Discusses 5G at IFC Summit


MTBS has been covering future computing and the developing Client-to-Cloud Revolution, and this effort relies heavily on high bandwidth technologies.  The International Future Computing Summit took place last month, and it gathered many of the ecosystem leaders to discuss what's next and why.  Among them was Dr. Ali Khayrallah, Director of Engineering at Ericsson Research. His presentation discussed the progress and key features of 5G, and what markets can expect in the not too distant future.  Very interesting!
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Foundry Shares Their Client-to-Cloud Story at IFC Summit


Athera was a trial cloud service platform by Foundry that made it possible for content creators of all sizes to get access to the production and rendering abilities often limited to big production houses.  Content creation was an important topic at the International Future Computing Summit and Foundry is a recognized leader in this regard.  Mathieu Mazerolle, Product Manager for Cloud at Foundry, shared what they learned and what the industry can learn from their Client-to-Cloud experience.  Very interesting!
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IFC Summit Games Panel is ONLINE!


What better way to usher in American Thanksgiving than a warm and fuzzy Games Panel from the International Future Computing Summit?!?
 
Roll call!

  • Bill Rehbock, Content Partnerships at Blade Group / Shadow
  • Jen Maclean, Head of Worldwide Business Development, Small & Mid-sized Studios, Game Tech at Amazon Web Services (AWS)
  • Nick Thomas, Vice-President Commercial Partnerships at Hatch Entertainment
  • Kevin Robertson, Head of Business Development at AccelByte.

Some points of discussion included different mindsets of how cloud gaming could and should work, the perception of the industry (is there an industry?) in cloud gaming, what this all means for game developers, and much more.
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