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MTBS3D RT @IFCSummit: Melissa Brown, Senior Director of Developer Relations for @ultra_io will be speaking on our upcoming #Crypto and #Blockchain
MTBS3D RT @IFCSummit: Ernestine Fu is a Venture Partner at @alsoplouie and will be joining the #IFCSummit investment panel. #venturecapital #cloud
MTBS3D RT @IFCSummit: New ticket option available for independent studios, small businesses and start-up companies. It’s a full access ticket sell…
MTBS3D RT @IFCSummit: #IFCSummit is thrilled to welcome Jen MacLean, Head of Worldwide Business Development for Small and Mid-Sized Studios in the…
MTBS3D RT @IFCSummit: #IFCSummit ticket sales end October 31, 2019 at 5:00PM PST or when tickets are sold out. If possible, new block may become a…
MTBS3D RT @IFCSummit: Christopher Croteau, Executive in Residence at @intel Capital is speaking at #IFCSummit. He has 25+ years of experience in t…
MTBS3D RT @IFCSummit: .@AccelByteInc builds and operates large scale online game publishing platforms via cloud technologies. Kevin Robertson, the…
MTBS3D RT @IFCSummit: .@CintooCloud converts data in the #Cloud. Dominique Pouliquen, CEO of Cintoo, will discuss their unique problem-solving cli…
MTBS3D RT @IFCSummit: Nick Thomas is the Vice-President of Commercial Partnerships for @playhatchglobal and is speaking at #IFCSummit. #playhatch
MTBS3D RT @IFCSummit: #VR/#AR industry spokesperson and thought leader,@tipatat Chennavasin of the Venture Reality Fund is speaking at #IFCSummit.…
MTBS3D RT @IFCSummit: .@Dell’s Director of Virtualization and Commercial #VR and #AR is speaking at #IFCSummit. https://t.co/aBSSFDfmE6
MTBS3D RT @IFCSummit: .@tifcagroup’s International Future Computing Summit ushers in #clientocloudrevolution. #IFCSummit #PC #cloud #XR #VR #AR #A
MTBS3D RT @IFCSummit: Dr. Ali Khayrallah, Engineering Director for @ericsson speaking at #IFCSummit. #clientocloudrevolution #cloudcomputing #futu
MTBS3D RT @tifcagroup: TIFCA releases new #ClienttoCloud Vision Document and a $200 off code for @IFCSummit tickets. #TIFCA #IFCSummit #cloud #cli
MTBS3D RT @IFCSummit: .@tifcagroup releases new #ClienttoCloud Vision Document and a $200 off code for #IFCSummit tickets. #TIFCA #cloud #clientot
MTBS3D RT @MTBS3D: Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory, will be spe…
MTBS3D Interview with Shawn Frayne, CEO of @LKGGlass, #3D footage included. Alex Hornstein, CTO of Looking Glass Factory,… https://t.co/sMLRxLd7eE
MTBS3D RT @IFCSummit: #IFCSummit is proud to announce @intel as a Platinum Sponsor! #Intel #futurecomputing #cloud #gamedev #AI #AR #VR https://t.…
MTBS3D RT @IFCSummit: IFC Summit is proud to announce @AMD as a Silver Sponsor for #IFCSummit! #CloudComputing #FutureComputing #AI #gamedev #AR #…

Caveats of Game Developer Responses

Hello everyone!

Denaris, one of our valued advocates, has been contacting game developers to inquire about some of his favorite games and MTBS certification. You can read the posted results in our discussion forums here.

I?m going to blog this at a later time, but I want to point out that the game developers who said "we are not MTBS certified" or that their games don’t work in S-3D do NOT know what they are talking about. I have not been in touch with the actual people who said this, and this is not at all an indication of whether or not their game will work in S-3D with the NVIDIA and/or iZ3D drivers.

This was very much an uninformed answer on the part of certain game developers, and I recommend you use your fellow members as a credible judgment call on S-3D compatibility until the game developers ASK about MTBS certification before they TELL about MTBS certification. As video game customers, you have a right to be accurately informed by the developers.

On a positive note, great work Denaris! I hope other members submit similar questions about their favorite games to game developers. This is how they learn about the things you want in their video games.
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MTBS Blog Published In Newsletter, MTBS Interviews CEO of In-Three Inc.!

Hello everyone!

I know it?s been awhile since my last blog and news bit, so I hope today makes up for it.

First, Veritus et Visus, a leading publishing company focused on industry level newsletters about the display industry paid me the greatest compliment one could ask for. They published one of my blogs in the current issue of 3rd Dimension!

You can read it for free here, and you are encouraged to buy their publication for the latest news in the stereoscopic 3D (S-3D) industry.

Second, we have a special interview with Mr. David Seigle, the President and CEO of In-Three Inc. In-Three is the leader in 2D to 3D movie conversion, and he gives us the inside scoop on what their company does and how they do it. He is going to be speaking at 3D Biz-Ex next week, and you can read his interview in the MTBS BLOG section.

I?m going to be speaking at 3D Biz-Ex as well, and I?m looking forward to some face to face meetings with some of the movers and shakers in the industry. Remember, all MTBS members qualify for a 20% discount on registration, and you can learn more in the Member Discounts category of the Member Benefits section.
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Kudos to Valve Software?s Customer Service!

Hello everyone!

I am very excited by a post I read in the forums today.

Denaris sent an email to Valve Software?s customer service asking if their Source engine is stereoscopic 3D compatible. Source is the engine used in Counter Strike Source and Half Life 2.

This is how they responded:

?The Source engine does not officially support Stereoscopic 3D. However, it appears that many users have been able to get it working. As you have already mentioned, it looks like Meant to Be Seen is going to be the best resource for that.?

I don?t want to misrepresent the meaning of this paragraph, but I think it is a very good indicator that through our efforts, we are earning a measurable recognition from the game developers, and our credibility is very much there.

I have written a special blog about this today, and I am hopeful you will all read it before continuing your advocacy efforts.
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