It has taken awhile, but we finally got Meant to be Seen upgraded to the latest software versions and architectures. Unfortunately, it has taken extra work to get some of the tried and true features of the site working again including the stereoscopic 3D functionality of the discussion forums. Well…GOOD NEWS! Services RESTORED! Read More
IN THE NEWS
THIS took much longer than it should have. It’s hard to believe that Meant to be Seen has been around for thirteen (13) years! 13 sounded like a good age to give this place a much needed facelift. Heck, more than a facelift, a gosh darned overhaul with the best plastic surgeons that money can buy! Ah…dare to dream.
MTBS’ charm has always been to look like a 90’s website (no, we didn’t do that on purpose), so it’s time to bring it up a decade…maybe two – we’ll see. Read More
Hello everyone! First, I want to wish everyone the best of health during this Coronavirus pandemic. Please do as the doctors say: stay home, wash your hands regularly, and practice social distancing.
Things slowed down the past month because I’ve been focused on TIFCA and other projects, and I’ve finally availed myself the time to do some much needed maintenance to the Meant to be Seen website. I expect that parts of the site will go down and many things won’t work as normal for a bit. I’m hoping the outage will be no longer than a few hours to a couple days at most.
At CES 2020, MTBS’ Kris Roberts did a fantastic interview with Kevin Henderson, COO of Pimax. Pimax showcased their latest Vision 8K X and Vision 8K Plus HMDs and also talked about all kinds of developments continually going on within the company. Check out the interview and see what you think!
This was a neat find at CES 2020! It’s a motion simulator chair for virtual reality devices. We thought it was a lot of fun, so check out our interview with Zsolt SzigetlakiZsolt Szigetlaki, Founder of the YAW Motion Simulator.
Adshir makes ray tracing technology that works on countless platforms and device types. They have earned a great deal of press because they are the first on record for delivering ray tracing ability on mobile devices – something that was thought to be impossible until now.
Reuven Bakalash is the CEO of Adshir. In this interview, he talked about their technology, what ray tracing delivers to user experiences, and new kinds of gameplay that can be introduced with technologies like this. Very exciting stuff! Check out the interview and see what you think.