SIGGRAPH 2009, S-3D Game Developers’ Panel, Part I

Special news and updates by the MTBS team.
Post Reply
PressBot
3D Angel Eyes (Moderator)
Posts: 4340
Joined: Sat Dec 22, 2007 3:38 am

SIGGRAPH 2009, S-3D Game Developers’ Panel, Part I

Post by PressBot »

Sorry for taking so long. Our first video from SIGGRAPH 2009 is up!



The HD version can be accessed on MTBS’ Facebook page.

This panel features Andrew Oliver, CTO of Blitz Games Studios, Habib Zargarpour, Senior Art Director for Electronic Arts, and Nicolas Schultz, Graphics Engineer for Crytek.

This is a quick introduction to the stereoscopic 3D gaming panelists and finishes with Andrew Oliver giving a run-down of the available S-3D technologies and how they work. We apologize for the extremely grainy texture, the room was extremely dark. We will make full quality versions of the videos available in our downloads section as early as next week.

Part II will be up tomorrow! Share your thoughts in our discussion forums.

Read full article...
User avatar
Neil
3D Angel Eyes (Moderator)
Posts: 6882
Joined: Wed Dec 31, 1969 6:00 pm
Contact:

SIGGRAPH 2009, S-3D Game Developers’ Panel, Part I

Post by Neil »

The following is an excerpt of a blog article.  Read Full Article

Sorry for taking so long. Our first video from SIGGRAPH 2009 is up! The HD version can be accessed on MTBS’ Facebook page. This panel features Andrew Oliver, CTO of Blitz Games Studios, Habib Zargarpour, Senior Art Director for Electronic Arts, and Nicolas Schultz, Graphics Engineer for Crytek. This is a quick introduction to the stereoscopic 3D gaming panelists and finishes with Andrew Oliver giving a run-down of the available S-3D technologies and how they work. We apologize for the extremely grainy texture, the room was extremely dark. We will make full quality versions of the videos available in our ...
Post Reply

Return to “MTBS News”