Goofy Idea - Panoramic s3D - is it even possible ?
Posted: Sat Sep 12, 2009 2:31 pm
hi,
even tough I'm not that new to s3d I'll post my goofy ideas here not to bow my head in shame if its totally impossible...
I wanted to ask if anyone has ever heard of panoramic s3d.
let me explain what I mean:
back in the days when the internet was young I had a lot of clients that wanted a 360-degree look-around of their shop or houses they sell on their webpages. I hardly see these anymore but back then you would take a camera, make a ton of photos by rotating the camera always a few degrees and after that stitching the photos together. thos were put into some java applet on the page and visitor could kind of look around.
I was wondering if the same would work in s3d.
at first I thought it would not be so hard if you had a stereo image viewer that would not show you the whole pictures but only the right portion of it and the user would be able to move around in the picture. then a voice in the back of my head said I should worry about the angles and distortion and finally I was confused enough to post here to see if any expert could tell me if its possible in theory.
I'm asking this because I'd like to know if a sophisticated enough setup of cameras (and lenses/mirrors/whatever...) would be able to capture more then a straight view of a scene but a bit more. This would allow for a limited version of head tracking (lets say 10-20 degrees to all sides) even in real movies (opposed to real time rendered games)
even tough I'm not that new to s3d I'll post my goofy ideas here not to bow my head in shame if its totally impossible...
I wanted to ask if anyone has ever heard of panoramic s3d.
let me explain what I mean:
back in the days when the internet was young I had a lot of clients that wanted a 360-degree look-around of their shop or houses they sell on their webpages. I hardly see these anymore but back then you would take a camera, make a ton of photos by rotating the camera always a few degrees and after that stitching the photos together. thos were put into some java applet on the page and visitor could kind of look around.
I was wondering if the same would work in s3d.
at first I thought it would not be so hard if you had a stereo image viewer that would not show you the whole pictures but only the right portion of it and the user would be able to move around in the picture. then a voice in the back of my head said I should worry about the angles and distortion and finally I was confused enough to post here to see if any expert could tell me if its possible in theory.
I'm asking this because I'd like to know if a sophisticated enough setup of cameras (and lenses/mirrors/whatever...) would be able to capture more then a straight view of a scene but a bit more. This would allow for a limited version of head tracking (lets say 10-20 degrees to all sides) even in real movies (opposed to real time rendered games)