Testing 3D with CS 1.6 first thread
Posted: Mon Jun 08, 2009 3:06 am
Hi
This first thread is intended to see if i can get 3D, good or bad, from cs 1.6 without any drivers and other stuff so here we go :
Settings :
mirv_movie_stereomode 1 ( All streams will be dumped twice, so you get an left and a right image for each frame )
mirv_movie_stereo_yawdegrees 0.02 ( The value specifies how much the camera will be turned to the right for the left stream and how much to the left for the right stream )
mirv_movie_stereo_centerdist 1.3 ( This is the distances (in inches) by which the cam will be moved to the right for the right stream and to the left for the left stream )
Resolution : 1280x1080, final render 2560x1080
FPS : 200 FPS capture, 25 FPS render so 8 frames blend to make a final frame in vegas.
X264 render using latest x264 r1163M ( m stands for a non standard patch, in this case autoVAQ ) psy-rd/trellis/autoVAQ OFF ( they bring better sharpness but also need 0.5 MB more each for same quality on my source, cs 1.6 )
http://www.mediafire.com/download.php?e0omwtqwxnn" onclick="window.open(this.href);return false;
Question : is it 3D or have i failed ?
If it is 3D is it any good ( i will test variations on
mirv_movie_stereo_yawdegrees 0.02 ( The value specifies how much the camera will be turned to the right for the left stream and how much to the left for the right stream )
mirv_movie_stereo_centerdist 1.3 ( This is the distances (in inches) by which the cam will be moved to the right for the right stream and to the left for the left stream )
later.
Cheers.
This first thread is intended to see if i can get 3D, good or bad, from cs 1.6 without any drivers and other stuff so here we go :
Settings :
mirv_movie_stereomode 1 ( All streams will be dumped twice, so you get an left and a right image for each frame )
mirv_movie_stereo_yawdegrees 0.02 ( The value specifies how much the camera will be turned to the right for the left stream and how much to the left for the right stream )
mirv_movie_stereo_centerdist 1.3 ( This is the distances (in inches) by which the cam will be moved to the right for the right stream and to the left for the left stream )
Resolution : 1280x1080, final render 2560x1080
FPS : 200 FPS capture, 25 FPS render so 8 frames blend to make a final frame in vegas.
X264 render using latest x264 r1163M ( m stands for a non standard patch, in this case autoVAQ ) psy-rd/trellis/autoVAQ OFF ( they bring better sharpness but also need 0.5 MB more each for same quality on my source, cs 1.6 )
http://www.mediafire.com/download.php?e0omwtqwxnn" onclick="window.open(this.href);return false;
Question : is it 3D or have i failed ?
If it is 3D is it any good ( i will test variations on
mirv_movie_stereo_yawdegrees 0.02 ( The value specifies how much the camera will be turned to the right for the left stream and how much to the left for the right stream )
mirv_movie_stereo_centerdist 1.3 ( This is the distances (in inches) by which the cam will be moved to the right for the right stream and to the left for the left stream )
later.
Cheers.