ps3 3d
Posted: Tue May 26, 2009 2:15 am
is it possible for the ps3 to have s3d with 30fps per eye at 60 hz ?
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It's theoretical of course, since there is no official patch, but the issue is simple. The PS3 is just like a PC in some ways: some general computing (Intel/AMD in your PC, Cell in the PS3) and some graphics processing (NVIDIA in the PS3). The similarity does not end there. Essentially the platform can do just about anything you want, provided you stay in the pixel/cycle budget. So time sequential stereo is possible, but not at 1080p. And line interleaved is possible also. It's 'just' software and picture quality control to accomodate the extra cycle budget needed.herukuti wrote:if so what type of data and information besides firmware support would be needed? would it be polar glasses or shutter glasses and if not would it be anaglyph type? i ask because e3 is around the corner and have heard speculation that a firmware update incorporating 3d will be released. i would like for it to be compatible with 60hz monitors thus the prior question of 30fps per eye at 60hz. thanks.
Its not compatible with any existing screens on the market, at least the prototype I was talking about. It was a special polarized screen similar to the Zalman Trimon. Regular LCD/Plasma screens will not work with shutter glasses if that is what you are getting at. Not on the PC or the PS3. If Sony ever makes this happen you will have to purchase a new TV set if you want to play.herukuti wrote:i just hope its compatible with 60hz screens; thus the questing.
I think you are confusing things. There are more issues to deal with then just the refresh rate of the display. For example, old CRT TVs were able to display page-flipped stereo3d perfectly fine and they only refreshed at 60Hz. Similarly, there are 3D-Ready HDTVs available today that work via checkboard and they are only 60Hz. In the same fashion there are passive displays like the Zalman Trimon or IZ3D and they are also only 60Hz. However if you are talking about the Nvidia 3D Vision, then that only works on 120Hz displays, and only specific models at that. To confuse matters even further there are a number of so-called "120Hz" HDTVs that are actually interpolated 120Hz and can really only accept a 60Hz signal making them useless for stereo3d. Whatever the case may be nothing is going to work with your standard tv so at some point you will have to purchase a new screen.herukuti wrote:so is 60fps a 120hz moniter necessary?