Does mtbs3d want a new 3D Fix Manager - of sorts for Drivers, Katanga, Geo11, 3DVulkan?
Posted: Sun Jan 08, 2023 10:46 am
Hello everyone. I've been around here the last year making little menus and GUI and interfaces. My favorite thing is to bridge the gap between some of the prolific developers in and around this community and the average user who has no developer experience and finds even small ini files to be a challenge.
With the thousands of hours of work that go into each one of these different fixes, I find it a trivial decision when I think about the idea of making a lot of this stuff palatable to the General Public. Let's say 1 thousand people right now use geo11 as a solution for wanting to play 2d games in 3d. If there's a GUI or menu or application to do the work of setting up and configuring everything and giving them a nice pretty way to go about it, I would say it be a conservative guess to say that geo11 would probably have 2,000 users with that sort of on-ramp.
Even though it may be peanuts, what I do, in the grand scheme of things compared to the original Developers, I think it's a travesty not to bring some of these solutions to a bigger audience with all the work that goes into it.
This is not a complaint, I just like looking for problems and solving them.
I recently started redesigning the Geo11 mod manager to provide more advanced features such as 1:1 steam library import >> this is import. No browsing for files or games. I won't list all the features but I'm very excited about it and post all the info here:https://discord.gg/T4KAqzBHqH (flat2vr/geo11)
The biggest question I get asked is does it support other things like the 3D fix manager. I know I've talked about the state of 3D fix manager with Bob, and others and from my understanding these are passion projects and I get it that other things come up or take priority and you can't do everything we only have so much free time outside of work. I definitely don't at the same time want to impose that I have this new solution or proposition if others have plans in the works and I'd be stepping on toes.
So my first question is to the community, is there an appetite for a 3D fix manager alternative. To some of the devs, if what I said about 3D fix manager is wrong or you have understanding of its current state that is different from mine please correct me and any input would be appreciated.
Cheers happy New Year. This was done voice to text so sorry for grammar errors
With the thousands of hours of work that go into each one of these different fixes, I find it a trivial decision when I think about the idea of making a lot of this stuff palatable to the General Public. Let's say 1 thousand people right now use geo11 as a solution for wanting to play 2d games in 3d. If there's a GUI or menu or application to do the work of setting up and configuring everything and giving them a nice pretty way to go about it, I would say it be a conservative guess to say that geo11 would probably have 2,000 users with that sort of on-ramp.
Even though it may be peanuts, what I do, in the grand scheme of things compared to the original Developers, I think it's a travesty not to bring some of these solutions to a bigger audience with all the work that goes into it.
This is not a complaint, I just like looking for problems and solving them.
I recently started redesigning the Geo11 mod manager to provide more advanced features such as 1:1 steam library import >> this is import. No browsing for files or games. I won't list all the features but I'm very excited about it and post all the info here:https://discord.gg/T4KAqzBHqH (flat2vr/geo11)
The biggest question I get asked is does it support other things like the 3D fix manager. I know I've talked about the state of 3D fix manager with Bob, and others and from my understanding these are passion projects and I get it that other things come up or take priority and you can't do everything we only have so much free time outside of work. I definitely don't at the same time want to impose that I have this new solution or proposition if others have plans in the works and I'd be stepping on toes.
So my first question is to the community, is there an appetite for a 3D fix manager alternative. To some of the devs, if what I said about 3D fix manager is wrong or you have understanding of its current state that is different from mine please correct me and any input would be appreciated.
Cheers happy New Year. This was done voice to text so sorry for grammar errors