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Geo-11 FF7 remake integrade

Posted: Tue Aug 09, 2022 9:31 am
by SubjectBucko
Just started using Geo-11 for the first time last night. Blown away. I can finally use Geometric 3d on my 3090, windows 11 and 3dTV. I have been reliant on Superdepth3d for a probably longer than 2 years. Can't thank you enough Dave and all the shaderhackers involved. I will support on patreon.

I trying to get my head around this. How do I manipulate the hud elements, specifically lock on and interaction icons over enemies and npc including health bars. They are at the incorrect depth. I changed the "$hud_depth = 0.5" value in the d3dx_user.ini file but the depth changed as I am closer or further from the object in question. I tried to look for a value to change in the dxd3.ini and d3dxmi.ini files but could not work out what value/s to change.

Many thanks

Re: Geo-11 FF7 remake integrade

Posted: Tue Aug 09, 2022 4:52 pm
by masterotaku
It has the hotkeys from the UE4 universal fix.
The one for HUD depth (static presets) is the numpad asterisk.

If you press the "tilde" key (to the left of the 1 key that isn't in the numpad), some of the HUD around the center will try to be dynamic, I think. But I don't recommend it.

Re: Geo-11 FF7 remake integrade

Posted: Tue Aug 09, 2022 6:03 pm
by Cowboybob
Is there a list of controls anywhere?

Re: Geo-11 FF7 remake integrade

Posted: Sat Aug 13, 2022 12:30 pm
by SubjectBucko
Cowboybob wrote: Tue Aug 09, 2022 6:03 pm Is there a list of controls anywhere?
If you scroll down the d3dx.ini file can see a list of shortcuts - usually near the bottom of the file.