Geo-11 : HOB : Dark DX9 output
Posted: Tue Jul 26, 2022 5:07 pm
At first, a big "Thank You" goes out to davegl1234 and bo3bber for this fantastic piece of software. This is a huge step away from Nvidias abandoned 3D-Vision driver to an independent 3D-Vision-solution.
I tried it today, and got it working.
For HOB, I have the problem, that the DX9 output is too dark.
The DX11 output looks good, but there is no VSYNC working in Windowed Fullscreen, so I have bad tearing.
HOB uses the Ogre-Engine and there exists the config file "%USERPROFILE%\Documents\My Games\Runic Games\Hob\local_settings.txt" .
The game uses a gamma value of 0.5 as standard. Could this cause the problem?
HOB DX9 Output (too dark):
HOB DX11 Output:
For example Bioshock Infinite, the DX9 output looks good and bright as normal, so it is not the DX9-Output in general:
GTX1070, Driver 452.22, 3D-Vision-Driver 425.31, Win10 21H2
I tried it today, and got it working.
For HOB, I have the problem, that the DX9 output is too dark.
The DX11 output looks good, but there is no VSYNC working in Windowed Fullscreen, so I have bad tearing.
HOB uses the Ogre-Engine and there exists the config file "%USERPROFILE%\Documents\My Games\Runic Games\Hob\local_settings.txt" .
The game uses a gamma value of 0.5 as standard. Could this cause the problem?
Code: Select all
<FLOAT>GAMMA:0.5
For example Bioshock Infinite, the DX9 output looks good and bright as normal, so it is not the DX9-Output in general:
GTX1070, Driver 452.22, 3D-Vision-Driver 425.31, Win10 21H2