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Geo11 - The Medium

Posted: Sat Jun 25, 2022 5:09 am
by Tullebob
Game is GPU limited in geo11. But -> This game is a performance slog, not well optimised at the outset. Some elements seem to render incorrectly in Geo11. As far as I rememember, the game was mostly GPU limited also in 3d vision, so for this particular game, perhaps just as well to use the functioning 3d vision fix and not bother with revising it...

Re: Geo11 - The Medium

Posted: Sat Jun 25, 2022 7:42 am
by Lysander
Too bad, I guess that's one to save for a 40xx series (if fixed) :) Did you try it with the 9.02 fix?

Re: Geo11 - The Medium

Posted: Sat Jun 25, 2022 9:26 am
by Tullebob
Yes, I did. My impression is the same as yours - save it for the next gen of cards :)

Re: Geo11 - The Medium

Posted: Sat Jun 25, 2022 11:42 am
by WickedScav
Losti made a custom UE4 UF2 Fix for this game, based on an older UE4 UF2 version which works really well with the game, no glitches at all. However as already mentioned here before, performance is not the best, especially during the split screen scenes but this is a game issue, not an UE4 UF2 induced problem.