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Posted: Fri Feb 18, 2022 3:57 pm
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Thank you for tagging me here! I actually went back to this game to see how the latest release behaves and saw that error is gone!! But I was just starting to have a life again3DNovice wrote: ↑Fri Feb 18, 2022 3:57 pm If you haven't seen it, crosire did a major rewrite of ReShade.
In addition, this marks the first release with VR support for games using SteamVR. ReShade creates a separate effect runtime for VR, so you can configure different effects for what is displayed on the monitor to what is displayed in the VR headset. Even better, the VR instance can be configured right inside VR, using your existing VR controllers! Simply open up the SteamVR dashboard in-game and select the ReShade icon to be presented with the ReShade overlay.
https://reshade.me/releases/7749-5-0#42611
There are a lot of fantastic changes, so be sure to head over and read the changlog/bug fixes
Added support for renaming the ReShade DLL to "dinput8.dll" to hook
Reworked depth buffer detection into a built-in add-on, improved the algorithm and made all features available for all APIs
This now makes a depth buffer access work in a many games where it previously did not (in fact I have yet to encouter a game where it doesn't work, after tinkering with the provided options)
Perhaps the new depth buffer detection will aleviate this(Genshin Impact)