Dungeon Nightmares II : The Memory

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Captain007
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Dungeon Nightmares II : The Memory

Post by Captain007 »

Another Unity game. I tried the current WIP universal fix, and a previous version I had archived. None seem to fully fix the game. If you turn down graphics quality to "Fast" then it's fixed for most part. But shadows and most effects are removed. So I tried a work around and trade-off. I forced DX9 mode via Steam launch option of "-force-d3d9", and tried the DX9 universal fix by DSS. Now the game is fully fixed in 3D Vision ready state as far as I have played. You can set max graphics option. Shadows and all effects render correctly. I have attached the fix here. Thanks to DSS for the universal DX9 fix.
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3DNovice
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Re: Dungeon Nightmares II : The Memory

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Losti
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Re: Dungeon Nightmares II : The Memory

Post by Losti »

3DNovice wrote: Sun Nov 28, 2021 5:40 pm Could you please upload that dx9 Universal Fix from DSS , I had no idea it existed.
I think he is talkingabout the python scripts ?

https://github.com/DarkStarSword/3d-fix ... ter/Unity5
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skyrimer
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Re: Dungeon Nightmares II : The Memory

Post by skyrimer »

I think this should get it's own Helixmod post since it's fully fixed, hopefully some Helixmod admin can help with that.
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3DNovice
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Re: Dungeon Nightmares II : The Memory

Post by 3DNovice »

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Captain007
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Re: Dungeon Nightmares II : The Memory

Post by Captain007 »

Lol my bad, you are right. By mistake, somehow I uploaded the DX11 3dmigoto version that I was testing; probably clicked the wrong folder. What a noob mistake lol which created all kinds of confusion here. I'm uploading the correct DX9 version. And the launch option of "-force-d3d9" does really work coz without it the fix doesn't work and 3D doesn't even start. Losti is absolutely right, this is from DSS Unity 5 templates from https://github.com/DarkStarSword/3d-fix ... ter/Unity5

Thanks for pointing this out and testing coz I had no idea I uploaded the wrong file. And apologies to 3dmigoto developers like Bo3b for calling previous upload from DSS. Once again thanks to DSS for the templates; it works perfectly on this game.

If you can test it again and let me know it works for you too or if you notice any issues remaining. So far that I have played I haven't encountered anything that requires further fixing.
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Re: Dungeon Nightmares II : The Memory

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Captain007
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Re: Dungeon Nightmares II : The Memory

Post by Captain007 »

If he can integrate DX9 into 3DMigoto that would be a huge progress. He is a huge source of support for this 3D community.
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