Resident Evil Village

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Feisty_Fernando
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Resident Evil Village

Post by Feisty_Fernando »

Release Date May 7th

I thought we had some RE franchise fans on here, a sequel to RE7. Not sure if it's using the same engine. Anyone else have this one on their radar?
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Re: Resident Evil Village

Post by masterotaku »

Feisty_Fernando wrote: Fri Jan 22, 2021 12:02 pm Not sure if it's using the same engine.
Same engine, the "RE Engine".
Feisty_Fernando wrote: Fri Jan 22, 2021 12:02 pmAnyone else have this one on their radar?
It has been in my radar ever since it was announced :p. I just need DX11 confirmation when they release the system requirements.
If I can get a decent preorder discount like with RE 3 and DMC 5 in greenmangaming / voidu, I'll start fixing it day one. If not... well, these Capcom games don't take much time to get cheaper.
Last edited by masterotaku on Fri Jan 22, 2021 2:55 pm, edited 1 time in total.
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Re: Resident Evil Village

Post by harisukro »

Will be a demo sometime in the spring, also RE7 just updated.
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Re: Resident Evil Village

Post by Lysander »

harisukro wrote: Fri Jan 22, 2021 1:07 pm also RE7 just updated.
woah, woah, got me worried there it'll break masterotaku's perfect 60fps fix experience - no worries, though, apparently "The only thing that appears to have been added to this update is product information for the upcoming Resident Evil Village." https://twistedvoxel.com/resident-evil- ... tch-notes/ :D

Regarding Village - I'm in no rush, but if it's confirmed DX11, how about we gift the good master some $ to sponsor his game since he's so eager to fix it? :)
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Re: Resident Evil Village

Post by Shift-E »

I worry about DX11, since it does have ray tracing. Hopefully there are API options, count me in for a donation towards a copy of the game if its DX11.

I wasn't even a fan of the series until I tried RE2 remake demo with masterotaku's fix. A perfect example of how much pixel perfect 3D can change one's experience with a game :woot

Its a shame its releasing on old gen consoles also, but that being said the visuals look fantastic!
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Re: Resident Evil Village

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Shift-E wrote: Fri Jan 22, 2021 3:31 pm I worry about DX11, since it does have ray tracing.
oh. crap. but ray-tracing is only in DX12. Maybe there're 2 API paths, like with most recent games. Ideally it has a DX11 path similar to RE7 and most shaders can be reused.

Apparently Control will also have DX11+12.
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Re: Resident Evil Village

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Ohhhh BTW

For any Resident Evil fan, a must watch is Resident Evil Vendetta. Most never heard of it, because it was a Japanese release. It also had a limited showing in the UK.
The animation is friggin awesome and cutting edge stuff for 2017 release. Shadows and lights are stellar, as well as the environment and actors. Zombies, not so much.

The English dub over is really good and well acted, of course the lip sync, is a little off :P

Overall, I thought it was great.
https://en.wikipedia.org/wiki/Resident_Evil:_Vendetta
https://www.youtube.com/watch?v=Fs5g-l0Bcss

There's also Resident Evil: Damnation / Resident Evil: Degeneration released earlier, but I have not seen them. There was a triple feature Blu-ray released with all 3
https://www.amazon.com/Resident-Evil-Da ... 074ZZGZP8/
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Re: Resident Evil Village

Post by masterotaku »

3DNovice wrote: Mon Jan 25, 2021 1:14 pmThere was a triple feature Blu-ray released with all 3
I have the blu rays, but the box is still unopened because I didn't play Resident Evil 6 yet. I wonder if it's the most important game for those movies.

So far, about the main games on PC:
RE 0: partially played.
RE 1 Remake: finished (Jill only).
RE 2 Remake: finished (Leon only, Claire second playthrough incomplete).
RE 3 Remake: finished.
RE 4: finished in the PS2 days, waiting for the re4hd mod to be complete to play it again on PC.
RE 5: finished.
RE 6: barely started.
RE 7: finished.
RE Revelations: partially played. I don't know why I stopped.
RE Revelations 2: not even started.
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Re: Resident Evil Village

Post by 3DNovice »

Vendetta is set between RE6 and 7

It's a bit over the top at times, but enjoyable, as long as you keep in mind that it's Japanese.
But hey,the John Wick movies are no different :P
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Re: Resident Evil Village

Post by Shift-E »

PC requirements were put up, no mention of DX11 - just DX12. hopefully there's an option, but doesn't look promising...

https://www.ign.com/articles/resident-e ... s-revealed
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Re: Resident Evil Village

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I just saw that too. Steam mentions DX12 as minimum requirement. I guess it was their logical decision to bring ray tracing to the game... but it sucks for us.
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Re: Resident Evil Village

Post by Tullebob »

damn... :(
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Re: Resident Evil Village

Post by andrewb »

oh man...would have been too nice too :cry:
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Re: Resident Evil Village

Post by Tullebob »

Strange stuff. Recommended GPU is only a 1070. So clearly the game is designed to run well on mid range GPU/non-raytracing GPUs. Strange then that dx12 only. Hmmm. Perhaps we should wait and see whether in fact will be dx12 only. Would be a first for a RE engine game, no? Hmmmm. Guess there will be the rumored demo dropping soon anyway, then we will know for sure
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Re: Resident Evil Village

Post by Lysander »

Tullebob wrote: Mon Mar 22, 2021 11:59 am Strange stuff. Recommended GPU is only a 1070. So clearly the game is designed to run well on mid range GPU/non-raytracing GPUs. Strange then that dx12 only. Hmmm. Perhaps we should wait and see whether in fact will be dx12 only. Would be a first for a RE engine game, no? Hmmmm. Guess there will be the rumored demo dropping soon anyway, then we will know for sure
Good point about the 1070. Though just because that card doesn't support ray-tracing, it still supports DX12 so they can do the switch and just have the option disabled for the old series. I also hold a sliver of hope that it's not the entire picture or a typo on the min reqs but most likely we'll see the nail in the coffin when the demo drops :( It's really disappointing because yes, it's a first for RE Engine and I thought they'd just keep using the same engine with DX11 support. But I guess the frickin ray-tracing killed it and made them swap to DX12 completely (which is also strange cause they already had a DX12 path, so adding ray-tracing should not affect the DX11 path).

Japanese pages has the same info:

https://www.capcom.co.jp/biohazard/vill ... atform=stm

but it says "As it is under development, the specifications are subject to change." [shrug]
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Re: Resident Evil Village

Post by Feisty_Fernando »

3DNovice wrote: Mon Jan 25, 2021 10:46 pm Vendetta is set between RE6 and 7

It's a bit over the top at times, but enjoyable, as long as you keep in mind that it's Japanese.
But hey,the John Wick movies are no different :P


Just watched Vendetta recently, all the action scenes were just like John Wick. Surprisingly entertaining.
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Re: Resident Evil Village

Post by Shift-E »

Well we'll get a definitive answer when the steam demo drops. Limited window, and timed (1 hour):

North America - May 1 5 p.m. PDT to May 2, 5 p.m. PDT
Europe - May 2, 2 a.m. CEST to May 3, 2 a.m. CEST
Asia - May 2, 8 a.m. HKT to May 3, 8 a.m. HKT
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Re: Resident Evil Village

Post by Lysander »

1h to show us what goodness we'll be missing out on :)
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Re: Resident Evil Village

Post by 3DNovice »

masterotaku wrote: Mon Jan 25, 2021 3:25 pm RE 4: finished in the PS2 days, waiting for the re4hd mod to be complete to play it again on PC.

BTW, RE4 is getting a remake and is coming to PC.
It will be a VR version for the Oculus Quest 2. Hopefully it can be made to work with other HMDs.
https://www.tomsguide.com/news/resident ... out-of-you
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Re: Resident Evil Village

Post by Lysander »

I don't think it's really a "remake", at least not in the same vein as 2 and 3. From what I saw, it's more like a port to VR, maybe with slightly improved graphics.
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Re: Resident Evil Village

Post by Lysander »

Well, with the demo out, any remaining hope for a DX11 option is gone. Bye bye RE Engine, you'll be missed.
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Re: Resident Evil Village

Post by Feisty_Fernando »

3DNovice wrote: Fri Apr 16, 2021 4:59 pm
masterotaku wrote: Mon Jan 25, 2021 3:25 pm RE 4: finished in the PS2 days, waiting for the re4hd mod to be complete to play it again on PC.

BTW, RE4 is getting a remake and is coming to PC.
It will be a VR version for the Oculus Quest 2. Hopefully it can be made to work with other HMDs.
https://www.tomsguide.com/news/resident ... out-of-you
Thought it was already possible to play Oculus store games on WMR with Revive and an Oculus account? I haven't tried it yet. There are steamVR games which state Vive only or Rift only and they seem to work to some degree on other VR sets.
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Re: Resident Evil Village

Post by masterotaku »

Feisty_Fernando wrote: Sat May 01, 2021 10:54 pm Thought it was already possible to play Oculus store games on WMR with Revive and an Oculus account? I haven't tried it yet. There are steamVR games which state Vive only or Rift only and they seem to work to some degree on other VR sets.
This is different. It's a game made for the mobile device inside the Oculus Quest 2. Not for PC.

Edit: I've downloaded the Resident Evil Village demo, with some small hope of being able to force DX11 just like in DMC5 ("TargetPlatform=DirectX11"). It doesn't work.
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Re: Resident Evil Village

Post by skyrimer »

Terrible news indeed. I can only hope that Capcom makes a VR version for PSVR 2 just like they did with Re7 and PSVR1, that would be great, actually I've never played Re7, hoping to play it someday on psvr, so getting both Re7 and re8 for psvr2 would be amazing. I'm sure Sony has some big exclusives waiting for psvr2 launch and this one would be great.
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Re: Resident Evil Village

Post by Chtiblue »

It works very nice with SD3D & RTX on, I'll have to test with SD3DVR! This game will be a blast, nice dracula atmos 8)
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Re: Resident Evil Village

Post by Shift-E »

Chtiblue wrote: Sun May 02, 2021 12:52 pm It works very nice with SD3D & RTX on, I'll have to test with SD3DVR! This game will be a blast, nice dracula atmos 8)
Yeah it looks pretty good with superdepth, the lighting style is very good to help minimize the blur visibility. Graphics are a little disappointing, wish it wasn't a cross-gen title. My RTX options were grayed out, but I probably just need to update to the most recent drivers (I hope it doesn't need most recent Windows10 version like I have seen suggested online). What drivers and windows version are you on?
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Re: Resident Evil Village

Post by Chtiblue »

Last windows and 452.06
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Re: Resident Evil Village

Post by Shift-E »

Chtiblue wrote: Mon May 03, 2021 11:14 am Last windows and 452.06
Thanks, yeah I confirmed latest drivers weren't enough. I knew I was going to have to set up a dual boot system eventually, but I didn't think it was gonna be a RE game that forced my hand :cry:
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Re: Resident Evil Village

Post by Serzhas »

Shift-E wrote: Mon May 03, 2021 7:56 am
Chtiblue wrote: Sun May 02, 2021 12:52 pm It works very nice with SD3D & RTX on, I'll have to test with SD3DVR! This game will be a blast, nice dracula atmos 8)
Yeah it looks pretty good with superdepth, the lighting style is very good to help minimize the blur visibility. Graphics are a little disappointing, wish it wasn't a cross-gen title. My RTX options were grayed out, but I probably just need to update to the most recent drivers (I hope it doesn't need most recent Windows10 version like I have seen suggested online). What drivers and windows version are you on?
Hey guys! Just got RE:Village for my BDay from my colleagues! 🥳 I see it's not a big chance we will ever get native 3D Vision support for Village, so I wonder whether it could be played in Compatibility Mode, just like RE7 back in 2017? I see quite a few of you mention SuperDepth method but I have never tried that myself, so I would be very grateful for a short tutorial on how to make RE:Village run in 3D Vision mode. 🙏🏻🙇‍♂️
Thank you! :woot
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Re: Resident Evil Village

Post by Chtiblue »

Serzhas wrote: Sun Jun 20, 2021 2:07 am
Shift-E wrote: Mon May 03, 2021 7:56 am
Chtiblue wrote: Sun May 02, 2021 12:52 pm It works very nice with SD3D & RTX on, I'll have to test with SD3DVR! This game will be a blast, nice dracula atmos 8)
Yeah it looks pretty good with superdepth, the lighting style is very good to help minimize the blur visibility. Graphics are a little disappointing, wish it wasn't a cross-gen title. My RTX options were grayed out, but I probably just need to update to the most recent drivers (I hope it doesn't need most recent Windows10 version like I have seen suggested online). What drivers and windows version are you on?
Hey guys! Just got RE:Village for my BDay from my colleagues! 🥳 I see it's not a big chance we will ever get native 3D Vision support for Village, so I wonder whether it could be played in Compatibility Mode, just like RE7 back in 2017? I see quite a few of you mention SuperDepth method but I have never tried that myself, so I would be very grateful for a short tutorial on how to make RE:Village run in 3D Vision mode. 🙏🏻🙇‍♂️
Thank you! :woot
What 3D screen have you?
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Re: Resident Evil Village

Post by Serzhas »

Chtiblue wrote: Sun Jun 20, 2021 4:16 am What 3D screen have you?
Hello, Chtiblue! :)
I have ASUS VG278HR.
I have installed ReShade with SuperDepth3D, but I don't see native 3D Vision rendering mode in there. :? Wonder if it only can be used with 3D TV...
Thanks :)
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Re: Resident Evil Village

Post by 3DNovice »

Serzhas wrote: Sun Jun 20, 2021 4:36 am Wonder if it only can be used with 3D TV...
That is correct, if you download the version from the official site it only works with 3D TVs or Projectors "OR" it should work with an Acer HN274HB/Asus VG278H/BenQ xl2420tx if you use the HDMI connection. Since they have an internal emitter and work with HDMI 1.4 content.
Last edited by 3DNovice on Mon Jun 21, 2021 8:35 am, edited 4 times in total.
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Re: Resident Evil Village

Post by 3DNovice »

For a 3D Vision certified display that uses Nvidia's external emitter, you will need to download the version uploaded by bo3b

see this thread
viewtopic.php?f=181&t=25819
Last edited by 3DNovice on Mon Jun 21, 2021 8:14 am, edited 2 times in total.
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Re: Resident Evil Village

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... double post
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Re: Resident Evil Village

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3DNovice wrote: Mon Jan 25, 2021 1:14 pm Ohhhh BTW

For any Resident Evil fan, a must watch is Resident Evil Vendetta. Most never heard of it, because it was a Japanese release. It also had a limited showing in the UK.
The animation is friggin awesome and cutting edge stuff for 2017 release. Shadows and lights are stellar, as well as the environment and actors. Zombies, not so much.

The English dub over is really good and well acted, of course the lip sync, is a little off :P

Overall, I thought it was great.
https://en.wikipedia.org/wiki/Resident_Evil:_Vendetta
https://www.youtube.com/watch?v=Fs5g-l0Bcss

There's also Resident Evil: Damnation / Resident Evil: Degeneration released earlier, but I have not seen them. There was a triple feature Blu-ray released with all 3
https://www.amazon.com/Resident-Evil-Da ... 074ZZGZP8/

Yesterday, a new Resident Evil movie has released on Netflix as a 4 part series. I watched it last night and it's very well done, outstanding visual fidelity.
https://www.youtube.com/watch?v=gAvaVsowPsM (opening clip)
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