OpenGL drivers / converters/ wrappers
Posted: Fri Apr 17, 2020 10:52 pm
Hello, as a low budget 3D gamer, the first thing i wanted to do was re-play some N64, PC, gamecube & PS2 classics in 3D, with the best possible enhancements.
for years i have encountered some difficulties with N64 games that feature texture packs.
some of the Better N64 games have great texture packs & effects that can only be displayed using OpengL based plugins, but trough the years i have found no way to use tridef, IZ3d nor a 3d Nvidia card to work.
original Doom 3d actually runs with the Nvidia3d , but you have to use a wrapper, & those seem to be scarce & not very "universal"
However the LG optimus 3D cell phone has a driver/converter that actually ran N64 games with texture packs
unfortunately, its hardware is not enough to maintain a decent frame-rate.
Also, early LG 3d Google tv's also had a version of this Converter, so i think it would be interesting to see if this converter could be studied or organize a petition for LG to share or port this to PC's
Locally, i have found no help from local programmers (i'm the type of person who finds solutions & shares them after i know they work well)
but after years of no progress, i turn to you to help me find a good OpenGL solution.
I believe this will not just benefit N64 fans
If if time & health Be kind, i will share some of my Stereoscopic successes.
for years i have encountered some difficulties with N64 games that feature texture packs.
some of the Better N64 games have great texture packs & effects that can only be displayed using OpengL based plugins, but trough the years i have found no way to use tridef, IZ3d nor a 3d Nvidia card to work.
original Doom 3d actually runs with the Nvidia3d , but you have to use a wrapper, & those seem to be scarce & not very "universal"
However the LG optimus 3D cell phone has a driver/converter that actually ran N64 games with texture packs
unfortunately, its hardware is not enough to maintain a decent frame-rate.
Also, early LG 3d Google tv's also had a version of this Converter, so i think it would be interesting to see if this converter could be studied or organize a petition for LG to share or port this to PC's
Locally, i have found no help from local programmers (i'm the type of person who finds solutions & shares them after i know they work well)
but after years of no progress, i turn to you to help me find a good OpenGL solution.
I believe this will not just benefit N64 fans
If if time & health Be kind, i will share some of my Stereoscopic successes.