AC Origins/Odyssee broken?

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greg02
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AC Origins/Odyssee broken?

Post by greg02 »

Origins was working fine few months ago. It seems now that Origins and Odyssee are extremely broken... running at like 5 FPS and in the case of Origins, glitching out badly). Turning off 3D makes everything run normally.

Can anyone fire these up to see if this is something on my end?
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DugomFirst
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Re: AC Origins/Odyssee broken?

Post by DugomFirst »

Assassins Creed games dont work in 3D, since Rogue in 2014...

Exept spin off: China/Russia/India.
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Chtiblue
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Re: AC Origins/Odyssee broken?

Post by Chtiblue »

AC Origins/Odyssey are only working in 3D CM mode
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Skawen
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Re: AC Origins/Odyssee broken?

Post by Skawen »

Helifax tried first game with Your CMU & this is amazing achievement, Thank You very much for keeping 3d vision alive.

Some screens:

Image

Image

Image
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skyrimer
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Re: AC Origins/Odyssee broken?

Post by skyrimer »

Looks surprisingly good for CM mode.
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Lysander
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Re: AC Origins/Odyssee broken?

Post by Lysander »

this looks really good! Is Odyssey the same???
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Chtiblue
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Re: AC Origins/Odyssee broken?

Post by Chtiblue »

Yeah Odyssey is the same but don't be fooled by the pics, you will get bored by the halos soon or later
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Re: AC Origins/Odyssee broken?

Post by Lysander »

Chtiblue wrote: Sun Sep 27, 2020 8:20 pm Yeah Odyssey is the same but don't be fooled by the pics, you will get bored by the halos soon or later
:(
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Skawen
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Re: AC Origins/Odyssee broken?

Post by Skawen »

I don't know I choose any day CMU vs 2D.

The halos are only on main character & in the cut scenes is meh, but I have played all Origins & liked it this way, maybe I have a bigger tolerance to problems in 3d.
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Chtiblue
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Re: AC Origins/Odyssee broken?

Post by Chtiblue »

Skawen wrote: Tue Sep 29, 2020 12:42 am I don't know I choose any day CMU vs 2D.
Of course me too 8)
I played Unity, origins, odyssey with that and RDR2 with superDepth3D (equivalent with reshade) but so frustrating when you imagine those games in true stereo 3D 8)
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Re: AC Origins/Odyssee broken?

Post by Lysander »

Anyone care to post some worst-case scenario pics? I didn't even notice the halos in the above shots lol, but I know it's different when things are moving.
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DugomFirst
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Re: AC Origins/Odyssee broken?

Post by DugomFirst »

I don't call it Halo but streched textures.

To make 3D you need to see behind the object.

In Fake 3D everything behind the object is created, the software put some streched textures to fill the void. More separation (depth) equals more void equals more streched textures. Those textures make some "halo" around objects.

Look around the character:
Image
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